Lock is bug alot

Talk about anything here, related to Smolderforge or not.
Sbkzor
Posts: 99

Re: Lock is bug alot

Post by Sbkzor »

Cube wrote:No, it's not.
Thanks god.

@Apuclevercow : I specified what was resilience
Formerly, resilience reduced the damage taken from critical strikes and spell critical strikes, reduced the chance of suffering a critical strike, and reduced the effect of mana drain spells. Each point of resilience would give a player about 1% less chance to be critically struck.
and ye I'll take time to test this.. someday, maybe this is just coincidence.
User avatar
Itslovelol
Game Master
Game Master
Posts: 218
Location: Germany

Re: Lock is bug alot

Post by Itslovelol »

I can tell you that there is no possible way of this scenario being real. There are 4 calls for getting resilience mod in code which all are used to either reduce crit chance or damage done
Former Developer
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 1 guest