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Formerly, resilience reduced the damage taken from critical strikes and spell critical strikes, reduced the chance of suffering a critical strike, and reduced the effect of mana drain spells. Each point of resilience would give a player about 1% less chance to be critically struck.
and ye I'll take time to test this.. someday, maybe this is just coincidence.
I can tell you that there is no possible way of this scenario being real. There are 4 calls for getting resilience mod in code which all are used to either reduce crit chance or damage done