Passion Gy farming
Re: Passion Gy farming
This is so amusing.
Macro Collection: http://www.smolderforge.com/forums/view ... f=4&t=8979
Re: Passion Gy farming
Hated wrote:mad cause your country is bad? not my fault, sry polak
btw, nice clicker interface on this screens :D
i think you finally replaced ezatt on the podium for biggest retard
Re: Passion Gy farming
bad move.Hated wrote:mad cause your country is bad? not my fault, sry polak
btw. left passion.
Re: Passion Gy farming
Your guild is full of clickers, including your gm.Hated wrote:btw, nice clicker interface on this screens :D
Balls, Cube, Deems, Google [Bot]
Re: Passion Gy farming
This has been an ongoing problem for a long time, and continues to be one that apparently frames Smolderforge under bad name for new players. I am not sure how to even prevent this type of behavior. How do you make one want to only focus on battleground objectives? Clearly everyone is obsessed with honorable kills and killing players that have a lesser advantage than them.
Warsong was designed to be one graveyard, by this design it is very hard to prevent a workable solution to this. As we have experienced with Azshara Crater, the need for multiple graveyards at random is dire. I am working on a solution in the future to possibly expand Azshara Crater even futher out to the bases and hopefully develop some solutions to mindless graveyard farming.
As for Warsong, the only way I can think to accurately prevent graveyard farming is implmenting those over-powered 1-shotting farms around the graveyards. But what could this possibly solve? Make players want to do objectives... hmm... yes, possibly. It could also make the other players cower behind those guards to always prevent being killed. Hopefully then the opposing team will just do their objectives to win?
I _HATE_ that I would have to be forced to modify Warsong considering it's a BG designed by Blizzard -- not something you should change. But, given Smolderforge's circumstances and no logical alternative to prevent this, I don't see what else to do at this point.
Warsong was designed to be one graveyard, by this design it is very hard to prevent a workable solution to this. As we have experienced with Azshara Crater, the need for multiple graveyards at random is dire. I am working on a solution in the future to possibly expand Azshara Crater even futher out to the bases and hopefully develop some solutions to mindless graveyard farming.
As for Warsong, the only way I can think to accurately prevent graveyard farming is implmenting those over-powered 1-shotting farms around the graveyards. But what could this possibly solve? Make players want to do objectives... hmm... yes, possibly. It could also make the other players cower behind those guards to always prevent being killed. Hopefully then the opposing team will just do their objectives to win?
I _HATE_ that I would have to be forced to modify Warsong considering it's a BG designed by Blizzard -- not something you should change. But, given Smolderforge's circumstances and no logical alternative to prevent this, I don't see what else to do at this point.
Administrator - Project Lead / Server Management / Core Development
Re: Passion Gy farming
In fairness Henhouse GY farming is not as bad as it used to be. Eliminating it entirely will likely prove impossible.
As long as there are premade guilds there will be gy farming. The only solution I can think of is introducing a rated BG system or something to encourage premade guilds to play against each other rather than rolling over random teams. And Azshara Crater is great, I don't have too many problems there.
As long as there are premade guilds there will be gy farming. The only solution I can think of is introducing a rated BG system or something to encourage premade guilds to play against each other rather than rolling over random teams. And Azshara Crater is great, I don't have too many problems there.
Retired Developer.
Re: Passion Gy farming
90% of the time it's either horde outnumbering alliance, standing below their graveyard, waiting for people to jump down, or vice versa.Exsurgo wrote:And Azshara Crater is great, I don't have too many problems there.
Yeah, it's great.
Balls, Cube, Deems, Google [Bot]
Re: Passion Gy farming
Subjective of-coarse, but in my experience there is plenty of balanced mid-fighting.Cube wrote: 90% of the time it's either horde outnumbering alliance, standing below their graveyard, waiting for people to jump down, or vice versa.
Yeah, it's great.
Retired Developer.
Re: Passion Gy farming
The fact that the majority of the uptime of Azshara is imbalanced faction wise, and that one faction is dicking around below the other factions gy is not subjective. It's, as said, a fact.Exsurgo wrote:Subjective of-coarse
Whether you like this, or not, is on the other hand subjective.
Balls, Cube, Deems, Google [Bot]
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