I know this method is easier but doesn't it take quite long ? :O Especially if you want a lot of resources, wouldn't it take youa hell of time to enter the IDs of all new gobjects one by one ?Henhouse wrote:You don't need a patch for that, actually. You just need the model ID for the WMO and create a gameobject_template using its ID. I know because that's how we spawned the old zeppelin for the donor mall, and we even have a Stormwind gameobject we can spawn too.
Yesterday or two days ago I was learning how to spawn a custom NPC on my own without using any programs or websites that generate SQLs and it did work. That's how I made Eduardo The Mexican but it still took 5-10 minutes.
The server I'm messing around with, I changed the rates of all elite/rare type monsters so you can solo dungeons. So it's almost like a single player WoW. I edited the movement speed too. Allowed flying everywhere. It's turning out great. Might even learn how to properly do my own quests and scripts when I have time, since for all thes 3-4 years I've been here, all I've done is client edits but not many server side ones.