SCRIPTS PROOF

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Evolve
Posts: 161

Re: SCRIPTS PROOF

Post by Evolve »

Hello Itslovelol,
I wont blame you but you know u deserve it as hell.

Here are proofs of scripts being used in TBC:

On Vanilla, even CastSpellByName was working.

http://wowwiki.wikia.com/API_EquipItemByName

Changes in 3.3.0 Edit
When in combat this function now "picks up" the item instead of equipping it, similar to PickupInventoryItem. Out of combat, the function behaves as expected. This change was made to address the issue of rogues using "poison swapping" addons to increase their DPS.[1]


It was changed on WOTLK. As i SAID...

http://us.battle.net/wow/en/forum/topic/4081812252
EquipItemByName only picks up the item (rather than equipping it) in combat due to Blizzard's restrictions. This was done to prevent Rogues automatically switching weapons in combat.

http://www.warcraftmovies.com/movieview.php?id=40511hi there.

Maybe a few of you don´t know how to do the 'Expose Armor trick' (EA when enemy is gouged/blinded/etc.)
so i made a short (and relatively boring :P) how-to movie about it...

hope some of you find it quite usefull!

greetings,
Tetharion

edit:
a few additional infos...

of course you have a cooldown after the weapon switch, but it doesn´t matter (you don´t attack within this 1,5 sec. or what is was...)
this was recorded on patch 2.0.12 so it DOES work in bc, don´t know what you mean Vexorian ;)

i am no expert in macro writing, maybe the weapon-swap macro can be written better, but they works aswell:

/script if(IsEquippedItem("YourStandardMainhand")) then EquipItemByName("YourSwappedMainhand", 16); EquipItemByName("YourSwappedOffhand", 17); else EquipItemByName("YourStandardMainhand", 16); EquipItemByName("YourStandardOffhand", 17); end

finally:
i know my english is really really bad, sorry for that :-P.

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So ... ye and other tons of "bugs" on smolderforge are intentionally applied by devs... they have nothing to do with term "blizzlike"
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