Fear/Blind/Sheep Pathing

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Folk13
Posts: 28

Fear/Blind/Sheep Pathing

Post by Folk13 »

So yah im just throwing this out there since we all know ppl get fear/blinded/sheeped through the ground in arena fairly often and yah its annoying. So a way i know that helps to fix it is removing the pathing from sheep fear and blind this was done on a different private server i played on and it was very helpful. The downside of this is durring fear its hard for mele to hit the feared target since they are in a different place then they apear to be on the players screen but that is a small annoyance to get rid of essentially getting a 20-30 sec blind/polly if you eat the full cc then fall at the very end.

Thx.
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Henhouse
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Re: Fear/Blind/Sheep Pathing

Post by Henhouse »

I understand the frustration that this can cause, but this would require programming beyond our skill. The Blink path was huge and not perfect. It has to be programed to read the VMaps, calculate the Z cordinate height, and prevent it from going under. Not the easiest thing ever...

I know this happens, but it doesn't happen a tremendous amount, and if you're in a battleground you'll just get sent back to a graveyard. Just prevent some evil force rips you out of the world and kills you, like lighting hitting you at any time on Earth. It can happen.
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Justbg
Posts: 29

Re: Fear/Blind/Sheep Pathing

Post by Justbg »

yea but if u are with flag on wsg ? u can loose. And now many of the warrloks spam fear and u fall (they use the bug) because they are noobs and if dont fall u will kill with one finger ....
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