Shut down Neutral Dueling Area
- Horrorfever
- Posts: 260
- Location: Bulgaria
Shut down Neutral Dueling Area
Just as the subject says, shut down the neutral dueling area, make people have their respective duels infront of Ogrimmar and Stormwind..
- Undead Rogue - Expendable
Undead Warlock - Horrorfever
Undead Priest - Detective
Tauren Druid - Quasimoodru
Human Paladin - Unstobubble - <Old but Gold>
Re: Shut down Neutral Dueling Area
Okay? And where is the empirical evidence that players want this? The neutral dueling area was added after numerous requests and player feedback.
Administrator - Project Lead / Server Management / Core Development
Re: Shut down Neutral Dueling Area
I can see that some players want PvE fixes.
There's no more trusted observer than someone who suspects you.
- Horrorfever
- Posts: 260
- Location: Bulgaria
Re: Shut down Neutral Dueling Area
The simple purpose of my suggestion is to stimulate World PvP.Henhouse wrote:Okay? And where is the empirical evidence that players want this? The neutral dueling area was added after numerous requests and player feedback.
- Undead Rogue - Expendable
Undead Warlock - Horrorfever
Undead Priest - Detective
Tauren Druid - Quasimoodru
Human Paladin - Unstobubble - <Old but Gold>
Re: Shut down Neutral Dueling Area
That was one of the large complaints about the original dueling areas. Players went there to duel, not to world PvP and people would come and demolish and camp the area for a while, thus ruining the dueling entirely. World PvP is cool, but not when it's undesired.Just4y wrote:The simple purpose of my suggestion is to stimulate World PvP.Henhouse wrote:Okay? And where is the empirical evidence that players want this? The neutral dueling area was added after numerous requests and player feedback.
Administrator - Project Lead / Server Management / Core Development
- Horrorfever
- Posts: 260
- Location: Bulgaria
Re: Shut down Neutral Dueling Area
That's the idea! World of Warcraft is a dangerous place! People should watch out :DHenhouse wrote:That was one of the large complaints about the original dueling areas. Players went there to duel, not to world PvP and people would come and demolish and camp the area for a while, thus ruining the dueling entirely. World PvP is cool, but not when it's undesired.Just4y wrote:The simple purpose of my suggestion is to stimulate World PvP.Henhouse wrote:Okay? And where is the empirical evidence that players want this? The neutral dueling area was added after numerous requests and player feedback.
- Undead Rogue - Expendable
Undead Warlock - Horrorfever
Undead Priest - Detective
Tauren Druid - Quasimoodru
Human Paladin - Unstobubble - <Old but Gold>
Re: Shut down Neutral Dueling Area
I don't think you will never encounter world PvP on Smolderforge unless some people really try to start it here but that's not so possible when the structure is like it is. Even if there should be an event with any PvP hunting feature involved it would never last long, even for a day it would be kinda awesome tho. But why would someone bother when no one else does? http://waek.se/GG.txtJust4y wrote:The simple purpose of my suggestion is to stimulate World PvP.
The first and biggest problem with raiding ally/horde zones was due to dual-boxing and the constant HK war that's over now since a while back. (I miss you Stina)Henhouse wrote: That was one of the large complaints about the original dueling areas. Players went there to duel, not to world PvP and people would come and demolish and camp the area for a while, thus ruining the dueling entirely. World PvP is cool, but not when it's undesired.
And it's not that likely that anyone will do that purpose of HK raid again, and Hyjal is a better choice if anything. But it would just be stupid to remove Neutral Duelling when it's introduced here and it's clearly a popular place. It's should be a matter of choice.
There's no more trusted observer than someone who suspects you.
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