Legendary transmog -- help us decide!

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Proudmore
Posts: 73

Re: Legendary transmog -- help us decide!

Post by Proudmore »

I aggree with the initial Idea, but I think only putting legendary tokens only on daily pvp quests(pvp community) isnt right/good, well 4 tokens everyday , once you've done your dailies go off swap char, no motivation to play more, maybe to add 1 more daily per bg , like Arathi Basin-To Cap 4 basses, EOTS-to capture the flag while holding 3 bases, Alterac Valley - To burn all their towers(4 towers).Because I think it would be boring after you've completed 4 daily quests just to wait for another day to do it again, maybe some other quests like :" Warsong Gultch daily q - Return 10 flags 0/10. ; Arathi-defend 10 times basses 0/10(to get them back); etc. " I understand that legendary weapons are supposed to be obtainable in long time,to be hard to get, but still it will be just like " I have 72 armamanets 12 more days and I'll get it " I mean that for someone who really play much in bgs, and playing in bgs to achieve goals, to be able to get those weapons abit faster if they trying so hard.
P.S. I think there is no problem in discussing which token should be implemented, as initial are the right that is needed.
fiyah
Posts: 60

Re: Legendary transmog -- help us decide!

Post by fiyah »

Change the tier tokens from 25 man raids to reward you a legendary instead. This way people will start doing 25 man raids.
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Grael
Game Master
Game Master
Posts: 127

Re: Legendary transmog -- help us decide!

Post by Grael »

@Abwyz
I am not really sure about that, Maiev's Glaive is just.... huge.
http://imgur.com/a/1dwmH

@Proudmore
It could be a bit problematic to actually complete such quests, don't you think? Imagine people delaying the capture of last Warsong Gulch flag just to kill the EFC a few times more than usual just to score the quest. It could become a completely new BG objective. I also think it should not discriminate people who cannot spend entire day playing WoW.

@Fiyah
Which raids? I think it would be perfectly fine in Mount Hyjal.

Weapons update:

Brutal Gladiator's Decapitator/Soul Cleaver
Yes, it is actually an axe!
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Brutal Gladiator's Slicer/Brutal Gladiator's Quickblade/Muramasa/Blade of Savagery
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Brutal Gladiator's Greatsword/Apolyon, the Soul-Render
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Apolyon, the Soul-Render (this one was missing)
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Brutal Gladiator's Shiv
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Brutal Gladiator's Bonegrinder
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Hand of the Deceiver/Brutal Gladiator's Right Ripper (Now also mainhand weapon with this model)
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Hand of the Deceiver
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Brutal Gladiator's Salvation/Hammer of Sanctification/Crystal Spire of Karabor
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Crux of the Apocalypse/Brutal Gladiator's Shiv
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Brutal Gladiator's Pummeler/Brutal Gladiator's Bonecracker
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It's actually spinning, just like the bigger Bonegrinder model :)
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Game Master - In-Game Support / Gameplay Development

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Proudmore
Posts: 73

Re: Legendary transmog -- help us decide!

Post by Proudmore »

Good Job!, great new models. By the way see you've added right hand version of a fist weapon and you mentioned only hand of deciever, guess there will be a pvp weapon version :)
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Grael
Game Master
Game Master
Posts: 127

Re: Legendary transmog -- help us decide!

Post by Grael »

Proudmore wrote:Good Job!, great new models. By the way see you've added right hand version of a fist weapon and you mentioned only hand of deciever, guess there will be a pvp weapon version :)
I think people would rather get Hand of the Deceiver instead since the cost is the same and the KJ weapon is much better, but yeah, I have just made Brutal Gladiator's Right Ripper with the same model. I cannot really use every single one because the number of weapons is limited, vendors can contain max 150 items.
Game Master - In-Game Support / Gameplay Development

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Vicarious
Posts: 223

Re: Legendary transmog -- help us decide!

Post by Vicarious »

I say if there's a max 150 items per vendor why not make another one and keep going? The more available bad ass transmogs, the more possibilities for really cool combinations of gear and weapons and the more unique people we'll see. Still rooting for red glaives :P much much cooler than the normal glaives.
Apuclevercow wrote:The main question is, who is viacaris ?
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Apuclevercow
Posts: 1349

Re: Legendary transmog -- help us decide!

Post by Apuclevercow »

Why not creating a reserved space for many vendors ? e.g Staves and Daggers Vendor, Maces and Axes Vendor, etc.
ah
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Grael
Game Master
Game Master
Posts: 127

Re: Legendary transmog -- help us decide!

Post by Grael »

@Vicarious
As long as there is no push towards making an additional vendor I cannot make those red glaives, because making a next pair of these means creating:

2x Muramasa (mainhand and offhand, I cannot make just one because one of the weapons will be reversed)
1x Blade of Savagery (PvE offhand)
Brutal Gladiator's Slicer
Brutal Gladiator's Quickblade

I don't have enough space to create these at the moment. Sorry :(

@Apuclevercow
You are considering adding a single vendor for every weapon's type, but you should take into account that you would have to multiply that number of NPCs at least two times (or three times if we introduce separate vendors for BGs and PvE community). You cannot add 2 identical items to one vendor, even if they had separate currency.

Some weapons update:

Hand of the Deceiver/Brutal Gladiator's Right Ripper
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Brutal Gladiator's Left Ripper/Brutal Gladiator's Left Render/Mounting Vengeance
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Brutal Gladiator's Salvation/Hammer of Sanctification/Crystal Spire of Karabor
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Sunflare/Brutal Gladiator's Spellblade
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Game Master - In-Game Support / Gameplay Development

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Imperium
Donor
Donor
Posts: 2058

Re: Legendary transmog -- help us decide!

Post by Imperium »

pls where 1h axe men

Seriously though, as a Shaman, I can't use half of these weapons.

As an Orc, I need my axes.

Moreaxes.

One-handed axes, at that.
Hartun
Posts: 776

Re: Legendary transmog -- help us decide!

Post by Hartun »

IMO brutallus has some bad ass looking weps..http://img3.wikia.nocookie.net/__cb2009 ... tallus.jpg
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