Reimplementing BG balance system
Reimplementing BG balance system
We had a system about a year ago that would always keep the battlegrounds equally balanced. Only allow an even amount of players per battlegrounds. So for example, 15 Horde queue and 8 Alliance queue for WSG, the battle will be 8v8. If another Alliance joins, another Horde is invited in based on their spot in the queue.
The only problem was this could break group-queuing. Eg: you queue with 3 people, but only 2 spots are open, so 2 get pops, but not the other person.
Should this system be reimplemented? I think it would be needed since everyone seems to be complaining about the imbalance at the moment. The system was removed because of this bug, but I feel the benefits out-weight the problems.
The only problem was this could break group-queuing. Eg: you queue with 3 people, but only 2 spots are open, so 2 get pops, but not the other person.
Should this system be reimplemented? I think it would be needed since everyone seems to be complaining about the imbalance at the moment. The system was removed because of this bug, but I feel the benefits out-weight the problems.
Administrator - Project Lead / Server Management / Core Development
Re: Reimplementing BG balance system
and remove how many players are queued.
Re: Reimplementing BG balance system
But this is the best way to show, that its time to relog other faction.Akeno wrote:and remove how many players are queued.
Blue wrote:Yo Seret, can you untie Mayor?
Re: Reimplementing BG balance system
I like the idea of equal BG's but I don't like the fact that it could mean that we might queue up with friends and join separate BG's. :l
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
Re: Reimplementing BG balance system
I suggest moving the required number of players to start a bg higer, like 13 minumum instead of 8.
Why?
A 15v13 bg is not that inbalanced as a 15v8
It wont break group queques
Cons
Might take a bit longer to get in, but again, do you realy want to get in fast and then get farmed in a 15v8?
Why?
A 15v13 bg is not that inbalanced as a 15v8
It wont break group queques
Cons
Might take a bit longer to get in, but again, do you realy want to get in fast and then get farmed in a 15v8?
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Re: Reimplementing BG balance system
i think this would be better.SheLexa wrote:I suggest moving the required number of players to start a bg higer, like 13 minumum instead of 8.
Why?
A 15v13 bg is not that inbalanced as a 15v8
It wont break group queques
Cons
Might take a bit longer to get in, but again, do you realy want to get in fast and then get farmed in a 15v8?
8v8 AB is just wrong
- Firstaidkit
- Donor
- Posts: 2015
Re: Reimplementing BG balance system
If with friends you mean 4 PvE boomkins, 2 PvE Elementals, 2 PvE mages and a healer, then no.Xaru wrote:I like the idea of equal BG's but I don't like the fact that it could mean that we might queue up with friends and join separate BG's. :l
If with friends you mean a friend or two then yes.
@On topic: Once you fix the HK cap everything will return back to normal.
If it doesn't challenge you, it doesn't change you..
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Follow me at http://twitch.tv/firstaidkitsmolderforge for PvP and good music!
Re: Reimplementing BG balance system
I thought you quit?Firstaidkit wrote:If with friends you mean 4 PvE boomkins, 2 PvE Elementals, 2 PvE mages and a healer, then no.Xaru wrote:I like the idea of equal BG's but I don't like the fact that it could mean that we might queue up with friends and join separate BG's. :l
If with friends you mean a friend or two then yes.
@On topic: Once you fix the HK cap everything will return back to normal.
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