Location of the neutral Dueling zone

Talk about anything here, related to Smolderforge or not.
Osiriis
Posts: 482

Re: Location of the neutral Dueling zone

Post by Osiriis »

Cube wrote:
Henhouse wrote:- It should be secluded in some way. Having it in the middle of a zone allows you to walk across border lines and immediately start PvPing each other -- that would be a problem.
How would that be a problem? Say you put it in Nagrand (as an example), making the whole zone a sanctuary, and some people decide to go to Zangarmarch or Terokkar to kill eachoter. Where's the problem?

And if there were to be a problem, which I fail to see, you can always hop on your flying mount and gtfo.
thats why i say Outland Flying Mounts is the shit and all other servers are in azeroth fuck that be different lets go OutLand
Should my name be Spoken it Will Be Spoken in Reverend Tones or Terrified Whispers.
User avatar
Henhouse
Administrator
Administrator
Posts: 7855
Location: Sweden
Contact:

Re: Location of the neutral Dueling zone

Post by Henhouse »

Cube wrote:
Henhouse wrote:- It should be secluded in some way. Having it in the middle of a zone allows you to walk across border lines and immediately start PvPing each other -- that would be a problem.
How would that be a problem? Say you put it in Nagrand (as an example), making the whole zone a sanctuary, and some people decide to go to Zangarmarch or Terokkar to kill eachoter. Where's the problem?

And if there were to be a problem, which I fail to see, you can always hop on your flying mount and gtfo.
Because then instead of Azshara Crater or intended PvPing zones, there will be like 1000 bodies on the border where people start killing each other and then along come the guilds, and Passion, and One Spot, etc. who start wars and farm there because hey, it's open 24/7 unlike Azshara and there's only 1 graveyard nearby, etc.

I've seen it happen on the original SF Wrath, and I've seen it happen other places. It is to be avoided. Also, I have no interest in turning an entire zone into a sanctuary...
Administrator - Project Lead / Server Management / Core Development
Cube
Posts: 2551

Re: Location of the neutral Dueling zone

Post by Cube »

Henhouse wrote:
Cube wrote:
Henhouse wrote:- It should be secluded in some way. Having it in the middle of a zone allows you to walk across border lines and immediately start PvPing each other -- that would be a problem.
How would that be a problem? Say you put it in Nagrand (as an example), making the whole zone a sanctuary, and some people decide to go to Zangarmarch or Terokkar to kill eachoter. Where's the problem?

And if there were to be a problem, which I fail to see, you can always hop on your flying mount and gtfo.
Because then instead of Azshara Crater or intended PvPing zones, there will be like 1000 bodies on the border where people start killing each other and then along come the guilds, and Passion, and One Spot, etc. who start wars and farm there because hey, it's open 24/7 unlike Azshara and there's only 1 graveyard nearby, etc.

I've seen it happen on the original SF Wrath, and I've seen it happen other places. It is to be avoided. Also, I have no interest in turning an entire zone into a sanctuary...
Still don't see the problem. If they want to dick around on a border (which would obviously be a fair bit off the duel zone), then let them.
Balls, Cube, Deems, Google [Bot]
User avatar
Henhouse
Administrator
Administrator
Posts: 7855
Location: Sweden
Contact:

Re: Location of the neutral Dueling zone

Post by Henhouse »

Cube wrote:
Henhouse wrote:
Cube wrote: How would that be a problem? Say you put it in Nagrand (as an example), making the whole zone a sanctuary, and some people decide to go to Zangarmarch or Terokkar to kill eachoter. Where's the problem?

And if there were to be a problem, which I fail to see, you can always hop on your flying mount and gtfo.
Because then instead of Azshara Crater or intended PvPing zones, there will be like 1000 bodies on the border where people start killing each other and then along come the guilds, and Passion, and One Spot, etc. who start wars and farm there because hey, it's open 24/7 unlike Azshara and there's only 1 graveyard nearby, etc.

I've seen it happen on the original SF Wrath, and I've seen it happen other places. It is to be avoided. Also, I have no interest in turning an entire zone into a sanctuary...
Still don't see the problem. If they want to dick around on a border (which would obviously be a fair bit off the duel zone), then let them.
http://www.youtube.com/watch?v=ibyq_7xMKq0
Administrator - Project Lead / Server Management / Core Development
Osiriis
Posts: 482

Re: Location of the neutral Dueling zone

Post by Osiriis »

lol hahah
Should my name be Spoken it Will Be Spoken in Reverend Tones or Terrified Whispers.
xilef0wnz
Posts: 266

Re: Location of the neutral Dueling zone

Post by xilef0wnz »

stop discussing. start making.
i think nearly everbody says all his opinions to this topic.

so why dont you take a look at all zones thats the players asked for and choose one and finish it henhouse.

it will quit these discussions, and if it wont work, you can remove it anyways.

so lets try ?
20:28:17 <70:Kimilar>: Now you will experience the full power of the dark side!... Herod! Slay them!
20:33:10 <70:Rakh>: Awoth used dirty tricks, i cant slay him !
20:33:22 <70:Kimilar>: I will kill him then!
20:33:50 Awoth died.
Cube
Posts: 2551

Re: Location of the neutral Dueling zone

Post by Cube »

That's some solid reasoning.
Balls, Cube, Deems, Google [Bot]
User avatar
Henhouse
Administrator
Administrator
Posts: 7855
Location: Sweden
Contact:

Re: Location of the neutral Dueling zone

Post by Henhouse »

xilef0wnz wrote: so why dont you take a look at all zones thats the players asked for and choose one and finish it henhouse.

it will quit these discussions, and if it wont work, you can remove it anyways.

so lets try ?
That's exactly what I am doing.
Administrator - Project Lead / Server Management / Core Development
Osiriis
Posts: 482

Re: Location of the neutral Dueling zone

Post by Osiriis »

Henhouse wrote:
xilef0wnz wrote: so why dont you take a look at all zones thats the players asked for and choose one and finish it henhouse.

it will quit these discussions, and if it wont work, you can remove it anyways.

so lets try ?
That's exactly what I am doing.


:)
Should my name be Spoken it Will Be Spoken in Reverend Tones or Terrified Whispers.
User avatar
Henhouse
Administrator
Administrator
Posts: 7855
Location: Sweden
Contact:

Re: Location of the neutral Dueling zone

Post by Henhouse »

Osiriis wrote:i flying mounts can be used cause right now they kinda useless
We're going to see if we can enable flying mounts in the mall in Tanaris. Sadly, it's not as easy as it sounds, and we'll have to take a while into looking how to get the client to let players do this, but it's something I think would be very nice to have in the mall. We'll take a poll once we know if it's possible, but that is something I've been wanting to do -- help incorporate flying mounts more.
Administrator - Project Lead / Server Management / Core Development
Locked

Who is online

Users browsing this forum: No registered users and 1 guest