
Location of the neutral Dueling zone
Re: Location of the neutral Dueling zone
Westfall is great. Even grounds and everything.
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Re: Location of the neutral Dueling zone
i think the bridge in Loch Modan is a nice idea. You can make the whole zone on the bridge and around the whole lake neutral. You can have a horde camp with neutral npcs on the left side of the bridge and an alliance camp with neutral npcs on the right side. On the bridge you can put benches for people to watch the lake,chill or stare at Wetlands. You can also put battlemasters,arena npc and Liron of course. So you get 3 camps. 1 horde 1 alliance and 1 in the middle. Of course you can visit each one you want,cause all nps will be friendly or neutral.
Re: Location of the neutral Dueling zone
[+1]Akeno wrote:i think the bridge in Loch Modan is a nice idea. You can make the whole zone on the bridge and around the whole lake neutral. You can have a horde camp with neutral npcs on the left side of the bridge and an alliance camp with neutral npcs on the right side. On the bridge you can put benches for people to watch the lake,chill or stare at Wetlands. You can also put battlemasters,arena npc and Liron of course. So you get 3 camps. 1 horde 1 alliance and 1 in the middle. Of course you can visit each one you want,cause all nps will be friendly or neutral.
20:28:17 <70:Kimilar>: Now you will experience the full power of the dark side!... Herod! Slay them!
20:33:10 <70:Rakh>: Awoth used dirty tricks, i cant slay him !
20:33:22 <70:Kimilar>: I will kill him then!
20:33:50 Awoth died.
20:33:10 <70:Rakh>: Awoth used dirty tricks, i cant slay him !
20:33:22 <70:Kimilar>: I will kill him then!
20:33:50 Awoth died.
Re: Location of the neutral Dueling zone
is there going to be a poll for the top 4 places or hows it gonna be determined?
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Re: Location of the neutral Dueling zone
I like the idea of a neutral dueling area but i dont think henhouse will add bg masters to the area.
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Re: Location of the neutral Dueling zone
Yeah, let's just keep it as a dueling only area. Having arena dudes there would be a good idea, and a couple of teleporter NPC's to support the higher number of people who will be there. As long as it is a decent sized zone, that is relatively bright, has relatively flat ground, I think it will be fine. I'm glad people support my idea of adding benches and seating areas, I think that will lead to people making new friends. ^_^Mynce wrote:I like the idea of a neutral dueling area but i dont think henhouse will add bg masters to the area.
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Re: Location of the neutral Dueling zone
I would love to see this.Xaru wrote:I'm glad people support my idea of adding benches and seating areas, I think that will lead to people making new friends. ^_^
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Re: Location of the neutral Dueling zone
yeah ive gained alot of friends just by dueling ppl and talking after and what not its actually the best way to aquire friends on wow imo, and opponents r always more fun to fight when u know them, stops the fuck u and u suck talk after duels i really hate to see that...........just say gg and xD and tbh if ur cool its easy to get along on WoW afterall pretty much all players here r cool peopleAwoth wrote:I would love to see this.Xaru wrote:I'm glad people support my idea of adding benches and seating areas, I think that will lead to people making new friends. ^_^
Should my name be Spoken it Will Be Spoken in Reverend Tones or Terrified Whispers.
Re: Location of the neutral Dueling zone
Thanks for your suggestions everyone. A few things to remember about zones that are good for dueling:
- It should be secluded in some way. Having it in the middle of a zone allows you to walk across border lines and immediately start PvPing each other -- that would be a problem. That's why the mall is on an island.
- I agree, it should be flat and not too hill-like but it should offer LoS for players to maneuver around (like arena does). If it's completely flat lane, it benefits casters.
- It cannot be a raid or instance map. We would have to destroy the raid just to use a room. (destroy meaning un-make it an instance and make a world map, remove all creatures and bosses, etc., etc.)
- Somewhere outdoors.
Right now I'm eying Quel'Thalas' suggestion. That seems to benefit most of these the best. However, the zone is a little small. Without the phasing feature yet it may prove to get in the way possibly.
- It should be secluded in some way. Having it in the middle of a zone allows you to walk across border lines and immediately start PvPing each other -- that would be a problem. That's why the mall is on an island.
- I agree, it should be flat and not too hill-like but it should offer LoS for players to maneuver around (like arena does). If it's completely flat lane, it benefits casters.
- It cannot be a raid or instance map. We would have to destroy the raid just to use a room. (destroy meaning un-make it an instance and make a world map, remove all creatures and bosses, etc., etc.)
- Somewhere outdoors.
Right now I'm eying Quel'Thalas' suggestion. That seems to benefit most of these the best. However, the zone is a little small. Without the phasing feature yet it may prove to get in the way possibly.
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