Paladin Bugs - Report here

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Calmdownpls
Posts: 8

Re: Paladin Bugs - Report here

Post by Calmdownpls »

Imperium wrote:
Exsurgo wrote:I will have a look into this. Ret damage does feel low.
probably because they're ret


idk, xaru even as ret does superb damage.
I think we both meant, that it feels lower that used to be. Also pls don't hate rets
Xaru
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Re: Paladin Bugs - Report here

Post by Xaru »

Imperium wrote:
Exsurgo wrote:I will have a look into this. Ret damage does feel low.
probably because they're ret


idk, xaru even as ret does superb damage.
I have the absolute best gear available for rets and yet in one MGT runs I had a warlock using nothing but PvP gear almost double my DMG. My average DMG is around 1300 DPS I'd say. It is most certainly far lower than other classes who do the correct rotation and have the best gear available. It really is a shame. Paladins have a lot of "passive" talents, and I would really appreciate it if you guys took the time to look into what ones work and what don't, I know it might take a long time, but please do this for us, because something is definitely wrong. One of the big bugs that still hasn't been fixed is that if a mage uses frostbolt and you cast BOF while the frostbolt is in the air it will still slow you despite having BOF on your person. This is a major problem for Paladins in PvP. The biggest thing though is if you check our talents and make sure everything is working as it should. That would be so nice of you and all the paladins here would be very grateful!
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
Amgseret
Posts: 1567

Re: Paladin Bugs - Report here

Post by Amgseret »

Meh, hybrid expecting to get close to top dps?
PvP gear has a lot crit which isnt that bad for destru and hitcap is np for 5man either.

1.3k dmg selfbuffed though, or?
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Xaru
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Re: Paladin Bugs - Report here

Post by Xaru »

Has Blessing of freedom been fixed yet? Also will you check that our passive talents are working as intended? thanks a lot :)
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
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Exsurgo
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Re: Paladin Bugs - Report here

Post by Exsurgo »

I can't say for 100% I made some changes to the aura system and I cannot replicate the frost-bolt slow issue, although that may be to do with me doing all my testing on the one computer running two clients, that results in exactly the same latency on both.

Seal of justice and SOC are also going to get a slight increase in proc rate, along with some other tweaks.
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Xaru
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Re: Paladin Bugs - Report here

Post by Xaru »

Exsurgo wrote:I can't say for 100% I made some changes to the aura system and I cannot replicate the frost-bolt slow issue, although that may be to do with me doing all my testing on the one computer running two clients, that results in exactly the same latency on both.

Seal of justice and SOC are also going to get a slight increase in proc rate, along with some other tweaks.
Fantastic news. Thank you.

I was wondering one last thing, I heard recently from a friend of mine that vengeance does not increase retribution damage by 15% but only by 5%, even with 3 full stacks. Can you check this please? Thank you sir! :]

To recreate the BoF bug what you have to do is cast BOF while frostbolt is in the air, before it hits you. If you're already doing it then you're right and it might be to do with you being on the same client with the same latency.
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
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Henhouse
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Re: Paladin Bugs - Report here

Post by Henhouse »

A lot of it is probably latency to begin with. One person's client shows the frostbolt hit before BoF was cast, the other shows being cast before it hit. Server receives both and depending on who's hit the server first gets processed. Would be my believe anyhow since these problems are really difficult to locate/prevent.
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Exsurgo
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Re: Paladin Bugs - Report here

Post by Exsurgo »

Xaru wrote: Fantastic news. Thank you.

I was wondering one last thing, I heard recently from a friend of mine that vengeance does not increase retribution damage by 15% but only by 5%, even with 3 full stacks. Can you check this please? Thank you sir! :]

To recreate the BoF bug what you have to do is cast BOF while frostbolt is in the air, before it hits you. If you're already doing it then you're right and it might be to do with you being on the same client with the same latency.
I tested vengeance and it seems to be working. So it must just be a visual/UI bug.
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Xaru
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Re: Paladin Bugs - Report here

Post by Xaru »

Great. I can't wait for you to implement the changes then. Thanks for all of your hard work Exsurgo. :]
Arthur C. Clarke - "Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying."
akisgt7
Posts: 1

Re: Paladin Bugs - Report here

Post by akisgt7 »

Paladin bug: Spec:Holy Spell:Holy Shock,it can heal people during duels.
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