Comeback, wait what? felguards?

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Deceitx
Posts: 124

Comeback, wait what? felguards?

Post by Deceitx »

I had a little stream-session yesterday cause my old partner was stooked. I had told him about all the new fixes n stuff, being all smolderforge-patriotic and positive.

What happened though after a few games, was something that upset us both.

http://www.youtube.com/watch?v=CeatBp8vMzo

^ This would be what I am talking about, and yes, we did end up loosing that match.

Adding another video here against the same team, but this time we're winning.

http://www.youtube.com/watch?v=SZVYNPDD7pg

As you can see from both videos the new fixes has "helped" warlocks a lot! ( THEY'RE NOT DYING).
Since I a havent seen anything yet, imma be the first one to call fotm upon LD - Lock/Druid

// Deceitx
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Exsurgo
Game Master
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Posts: 558

Re: Comeback, wait what? felguards?

Post by Exsurgo »

Pets ignoring los is a big problem, I agree. We might have to disable being able to order pets to attack targets that are out of LOS.
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Wacco
Posts: 926

Re: Comeback, wait what? felguards?

Post by Wacco »

Exsurgo wrote:Pets ignoring los is a big problem, I agree. We might have to disable being able to order pets to attack targets that are out of LOS.
Please don't. I and several other warlocks target people far away just to command and force the pet to be in action. When you attack someone with the pet you can't call him back at all. He will attack that person brain deadly until that guy dies and then stuck on place, so we have to mount or order the pet to attack someone else. Passive is the shit until spell lock!

I get that it ruins arena but to disable it to attack a target out of LOS will ruin pets more imo.
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Exsurgo
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Posts: 558

Re: Comeback, wait what? felguards?

Post by Exsurgo »

I was saying it was one of several possibilities. Pets cannot go on how they are atm, especially not in arenas. I am pretty sure that you can always recall your pet by using a /petfollow macro.
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Amgseret
Posts: 1567

Re: Comeback, wait what? felguards?

Post by Amgseret »

Newsflash: lock druid was FOTM on retail too, so if it becomes like that here, SF balance get more "retail-like". All good.

Though agree, the LoS can be quiet annoying but probably not the easiest things to fix without breaking them even more.
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Xaru
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Re: Comeback, wait what? felguards?

Post by Xaru »

Completely agree Phanic, it's retarded. Want to know something even worse? Hunter pets. Facing hunter drain comps in arena is so frustrating, the hunters will have them keep you in combat so you can't drink and then pull them through the pillar as soon as you start attacking them. Grrrr.
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Moctezuma
Posts: 1

Re: Comeback, wait what? felguards?

Post by Moctezuma »

I dont see any problem here,

Seems like a standard L2P issue.

P.S my felguard enjoyed criting you last night, and wants to see if you want to hook up again.
Realz
Posts: 3

Re: Comeback, wait what? felguards?

Post by Realz »

Moctezuma wrote:I dont see any problem here,

Seems like a standard L2P issue.

P.S my felguard enjoyed criting you last night, and wants to see if you want to hook up again.

The pets have no paths and run up, down, over walls and bridges then not to mention when you cant get away from them, they then sit inside the wall attacking you but you cannot attack it back?

If u dont see a probelm with this then ur obviously mentally challenged.
Cube
Posts: 2551

Re: Comeback, wait what? felguards?

Post by Cube »

Deceitx wrote:imma be the first one to call fotm upon LD - Lock/Druid
First one, how cute :3
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Fodis
Posts: 20

Re: Comeback, wait what? felguards?

Post by Fodis »

>rihanna song

also I liked how the druid ran towards the priest and got feared
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