NPCs, world bosses in new world pvp zone.
NPCs, world bosses in new world pvp zone.
Dailies with quest requirements other than killing players.
Hidden treasures with maybe a badge of justice in them or re-release the Chi'kan Koop.
A world boss elite that takes a group to kill. Faction that brings it down receives faction-wide buff while in zone.
Aggressive/neutral monsters in some of the explorable zones.
Treasures near strong monsters!
yeah idk where I was going with this, but the zone seemed kinda empty so I thought maybe add some pve extravaganza to it.
I really love the idea of hidden treasures in some parts of the zone, or maybe guarded by an elite
etc.
Hidden treasures with maybe a badge of justice in them or re-release the Chi'kan Koop.
A world boss elite that takes a group to kill. Faction that brings it down receives faction-wide buff while in zone.
Aggressive/neutral monsters in some of the explorable zones.
Treasures near strong monsters!
yeah idk where I was going with this, but the zone seemed kinda empty so I thought maybe add some pve extravaganza to it.
I really love the idea of hidden treasures in some parts of the zone, or maybe guarded by an elite
etc.
Re: NPCs, world bosses in new world pvp zone.
New world PvP zone just got implemented tonight. You are too late.
Administrator - Project Lead / Server Management / Core Development
Re: NPCs, world bosses in new world pvp zone.
I'm playing it now. these are suggestions to add :(
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Re: NPCs, world bosses in new world pvp zone.
Cool.
We've got what it takes to take what you've got!
Re: NPCs, world bosses in new world pvp zone.
the new zone has a lot of potential and i like that. now, in its current stage, it is kind of plain, most of the time its either horde or alliance waiting for someone of the other faction at spawn point.
I like the ideas suggested by imperium, probably add some pve twist to the area would be nice. Maybe a huge dragon with 1 million xp where hordes and alliance battle each other to kill that dragon which has some kind of unique loot, there are so many stuff that can be added to that new area, it has so much potential
I like the ideas suggested by imperium, probably add some pve twist to the area would be nice. Maybe a huge dragon with 1 million xp where hordes and alliance battle each other to kill that dragon which has some kind of unique loot, there are so many stuff that can be added to that new area, it has so much potential
Re: NPCs, world bosses in new world pvp zone.
Henhouse, we need to attach a guard to the roofs of the spawn points. Players have been using terrain exploits to climb up there and rain hell upon players at the starting spots. The horde one, being the easiest to reach.
I've been summoning players off the roofs and warning them, but five minutes later I'll catch them right back up there. Unless I'm staying in the zone constantly, there is really no way to constantly 'babysit' the roofs.
I've been summoning players off the roofs and warning them, but five minutes later I'll catch them right back up there. Unless I'm staying in the zone constantly, there is really no way to constantly 'babysit' the roofs.
Retired Game Master.
Re: NPCs, world bosses in new world pvp zone.
If they're being insubordinate, suspend them. I wouldn't give someone anymore than a 2nd chance.Terezi wrote:Henhouse, we need to attach a guard to the roofs of the spawn points. Players have been using terrain exploits to climb up there and rain hell upon players at the starting spots. The horde one, being the easiest to reach.
I've been summoning players off the roofs and warning them, but five minutes later I'll catch them right back up there. Unless I'm staying in the zone constantly, there is really no way to constantly 'babysit' the roofs.
Administrator - Project Lead / Server Management / Core Development
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