Riski wrote:The OP clearly stated that rogues very clearly counter spell casting classes such as mage, warlock, etc. This is a fact, rogues have always been strong against spell casters. The same thing goes for warriors. They have always been stronger than rogues. Warriors>Rogues, Rogues>Casters that is something we can all agree on, hopefully. That being said, there is no reason to buff rogues because they are beaten by warriors. That would be like me taking off my pants and taking a large dump all of the caster classes because we are going to acknowledge the fact that warriors shouldn't be so strong against rogues but casters should just suck it up.
Lastly, on retail warglaives were rare to see. It's not like you ran into the same people all the time. Unfortunately, this is a private server and the population is far lower than that of retail servers during TBC. This means that if even a single rogue got warglaives you would probably see that rogue all the time when they were online pvping. That's just one rogue. Now imagine 10-20 rogues all having warglaives. They would be everywhere. You could expect every competent rogue to be rocking glaives, which means every time a caster sees a rogue hes probably going to die. Now for arena it might not be fair that warriors dominate the way they do, but its not fair to the general public that we buff a class and further crush 2-4 others in the process.
You're completely missing the point. This is a melee dominant server. I'd say 60-70% of the server play a melee class, aside from holy paladins, resto druids, and discs priests, nobody really plays caster classes. No one plays warlock here, which is what rogues counter. Few play mages, even though a good mage and rogue are on even playing fields. Resto druid's are extremely powerful against rogues since vile poisons doesn't work. Warriors are extremely overpowered with the overproccing and non DR'ing mace stun, hunter's have thoridal. If battlegrounds is your issue, than make warglaives only usable in arena. Most of the top teams are rogue/druid, druid/warrior, hunter/druid, etc. Druid/warrior, shaman/warrior being very dominant. I have not seen 1 warlock team in arena, and only 2 or 3 mage teams. It's just a clusterfuck of melee classes, rogues being at the very bottom of that totem pole.