Hunter Bugs - Report here

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Mekfearsom
Posts: 5

Re: Hunter Bugs - Report here

Post by Mekfearsom »

In the BM talent tree there is a talent called "bestial swiftness" This talents increases the outdoor speed of your pet by 30%.

This talent is not working however. I have tested many times the speed of my pet before and after bestial swiftness and it is always the same.

How to recreate: Run with a pet and observe its speed. then put points in bestial swiftness and run with the pet and you will notice it is the exact same speed.
Necrovan
Posts: 3

Re: Hunter Bugs - Report here

Post by Necrovan »

Have been six months since Yurema posted the issue of Traps, i confirm it they sometimes don't trigger and players can jump into them, around them or even going forward...

Can u please fix this bug, that is, one of the gamebreaking for hunters? And it's still going on actually.
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

You can get it to rank 9 like it was in the original.
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

Important!!
---------------

Following Skills that are bugged:

Beast Mastery:

- Bestial Discipline - => Doesn't Regen 100% energy like it should.
Its just the normal amount of energy your pet gets back.

- The Beast Within - => when enraged you still get slowed down by some skills from other players
(don't know specificly with one). This skill worked before.

Marksman:

- (Improved) Hunter's Mark - => I tested the normal Hunter's Mark and i don't think it works. I'v tryed it on the training dummies but it was the same amount of dmg as when your target isn't marked.


Survival:

- Snake Trap - => Everyone will know this, but the snakes doesn't do anything against your target (this worked before).


- Expose Weakness - => i'm not interly sure that skills works .. seems like the same amount of dmg you make with or without this effect.


Plz check them out since there are some vry crucial skills between the ones iv set above that are really needed by some hunter loving players :) Thx for your time and keep up the great work.
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

Beast Mastery:

- Improved Ment Pet - => The cleansing effect isn't 50% its less.
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

Beast Mastery


- Eyes of The Beast - => casting and after 1 sec, you get out of your pets view
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

PLZ fix Snake trap, its one of the most emportant traps .. and skills in total.
This is a serious game breaker for the hunter!

thx in advance :)
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

*Update* on previous reports of bugs.
These are really important because these bugs BREAK hunter.

Beast Mastery
------------------

- [Bestial Swiftness] Just doesn't work. When start running it seems like he wants to speed up for just a second but gets back in his normal run speed immidiatly, i had times when the run speed only went +30% when the pet returned to the player (me).

- [Improved Mend Pet]
Only thing that works is the mana cost that get reduced.
amount healed is the normal [Mend Pet] amount.
And there is no proc effect, it only has a 50% cleansing effect when you just activate the spell (and i'm sure its not 50% either).

Survival
----------

- [Entrapment]
I got my doubts if the stuck trigger is at 25% when 3/3.

- [Clever Traps]
Just doesn't work in total, no dmg increase no time increase.

- [Snake Trap]
Seems the snakes are friendly, they don't attack what so ever.

- [Surefooted]
NEVER seen this movement impairment effect resistance working (and i play a LOT with hunter).
So i got my doubt if the hit rating increase is working.

TRAPS IN TOTAL.
--------------------

So i put a lot of time into checking out the trigger effect of traps, when testing this against a standing opponent this works fine, the trap triggers immidiatly like it should (sometimes dissapears without any reason what so ever (no resist)). when dueling or arena, bg or whatever (so i guess when a char. moves) the trap most of the time doesn't trigger immidiatly even if the trap is DIRECTLY put underbeneath the opponent. So i tested it on a running char (i runned behind him) and then the traps always triggered immidiatly O_o

Ok, it seems it only triggers immidiatly when the target is NOT attacking you .... so with other words when you fight any player it will almost never immidiatly trigger -_-


uncc
------

I only noticed this with [Viper Sting], but it breaks most of the cc's, like [Wyvern Sting].


This Class Really needs to get most attention since these are essentiël to win in duels.
Hunter is (the most) broken class on this server.
Zydian05
Posts: 67

Re: Hunter Bugs - Report here

Post by Zydian05 »

Surefooted works, iv tested it now :)

Beastial Wrath doesn't (mostly) always work in arena's when activating a second or third time.
Sukichi
Posts: 19

Re: Hunter Bugs - Report here

Post by Sukichi »

Scorpid pet's poison doesn't stack. Only goes to one then stops going up any higher.
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