Player killing Alliance NPCs in Dalaran

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Cube
Posts: 2551

Re: Player killing Alliance NPCs in Dalaran

Post by Cube »

You didn't get anything of what I said? Well, let me clarify. We're not talking about killing faction npc's in general. I personally don't have a problem with that, since in many cases it promotes pvp. Kill em, the other faction gets pissed, and they bring more people. This is not the case here. The only thing you're doing is shitting on a server that actually needs to be promoted.

And sure, I'm with you, if the devs changed it, which I'm certain they'll do, this problem wouldn't be here. Then again, if dumbasses like you would stop doing dumb fucking shit and think ahead, this problem wouldn't be here.

And I'm not pissed over the fact that the npc's were dead, since I have my characters sorted. I'm pissed because people like you make the server a shittier place, which it doesn't need atm. Now IF this happened to me, I would just log off and play on another server. Now, what do you think a new player would do?

And for the record, I'm not telling you how to act. I'm telling you that you're a retarded fuck.
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Taco
Posts: 26

Re: Player killing Alliance NPCs in Dalaran

Post by Taco »

Deems wrote:
Taco wrote:Cool.
retard
blow me porfavor.
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Deems
Posts: 1508
Location: Wonderland

Re: Player killing Alliance NPCs in Dalaran

Post by Deems »

no
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Henhouse
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Re: Player killing Alliance NPCs in Dalaran

Post by Henhouse »

If this problem continues to happen I'll just make the unattackable.

I figured the guards would teleport even stealthing rogues out and have no problem, so I never did this in the first place.
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Vareul
Posts: 19

Re: Player killing Alliance NPCs in Dalaran

Post by Vareul »

First rule of private servers is dont assume things work as itnended :P

Anyways, since people would rather call names and insult others intelligence because they dont agree, ill spell it out for them. It is the way it is, deal with it. Im not shitting on the server by using normal functions. if people are so sensitive they wont play a server because of small inconveniences, then we dont want them here. Trust me, they do more harm than good. A quality population of 20 is better than a crappy population of 200
Cube
Posts: 2551

Re: Player killing Alliance NPCs in Dalaran

Post by Cube »

Vareul wrote:First rule of private servers is dont assume things work as itnended :P

Anyways, since people would rather call names and insult others intelligence because they dont agree, ill spell it out for them. It is the way it is, deal with it. Im not shitting on the server by using normal functions. if people are so sensitive they wont play a server because of small inconveniences, then we dont want them here. Trust me, they do more harm than good. A quality population of 20 is better than a crappy population of 200
Not insulting your intelligence because I don't agree with you, I do it because you reason like a dumbass. With this "quality" population of 20, the server won't grow. Ever. The more people who come, the better the chances are for growth.

And yes, you're shitting on the server by using these "normal functions". Really, wtf are you on about?
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Dingdong
Posts: 29

Re: Player killing Alliance NPCs in Dalaran

Post by Dingdong »

There's a difference between killing NPC's in an unfriendly zone (opposing faction territory) and killing NPCs in a neutral zone. You were preventing people from accessing necessary vendors to play the game. Just because they are marked hostile does not make it okay for you to kill them, the same way that you cannot abuse a bug on live just because it exists.

Hen, the guards will teleport anyone out they see. However, Mages/Rogues/Druids/anyone with a stealth ability can get past the guards. This was the same as on retail. Perhaps the trainers could be affiliated with the Kirin Tor, or their health raised to not be one shottable.

Edit:
Furthermore, Arcanist Tybalt (Medium Armor Vendor) in the Silver Enclave will agro to Horde Players who make it inside the room, but he is unattackable. He can be kited outside the Silver Enclave and is the only vendor that will attack opposing faction players.
Vareul
Posts: 19

Re: Player killing Alliance NPCs in Dalaran

Post by Vareul »

Not insulting your intelligence because I don't agree with you, I do it because you reason like a dumbass. With this "quality" population of 20, the server won't grow. Ever. The more people who come, the better the chances are for growth.

And yes, you're shitting on the server by using these "normal functions". Really, wtf are you on about?
So, realizing growth is unhelpful if it brings people here that make tjhe server a nuthouse. is dumbass logic? That is a major complaint on every server ive been on. People dont like getting into group play with people who have no concept of respect. People who have such a large amount of dislike for a server network as a whole, because of something so normal as dead NPCs ... if you dont get it by now, you wont.

You also dont realize that you are insulting my intelligence by telling me im a "dumbass" because i play the game like i can on retail. Blizzard was smart enough to maintain consistency with faction IDs, when placing an NPC in Dalaran. As you have seen, a GM has posted here, and didnt say a thing about rules. This is all about preference for play, not hard fact, really. Im stating my side, youre stating yours. Im accepting your opinions, but it doesnt mean ill change my play.

Nope, not shitting on the server at all, by killing the NPCs. Im not only just playing the game as it was intended, im helping weed out the people who wont bring quality times to the server.
Cube
Posts: 2551

Re: Player killing Alliance NPCs in Dalaran

Post by Cube »

Vareul wrote:So, realizing growth is unhelpful if it brings people here that make tjhe server a nuthouse. is dumbass logic? That is a major complaint on every server ive been on. People dont like getting into group play with people who have no concept of respect. People who have such a large amount of dislike for a server network as a whole, because of something so normal as dead NPCs ... if you dont get it by now, you wont.

You also dont realize that you are insulting my intelligence by telling me im a "dumbass" because i play the game like i can on retail. Blizzard was smart enough to maintain consistency with faction IDs, when placing an NPC in Dalaran. As you have seen, a GM has posted here, and didnt say a thing about rules. This is all about preference for play, not hard fact, really. Im stating my side, youre stating yours. Im accepting your opinions, but it doesnt mean ill change my play.
Yes, it's nuthouse logic. Because if the population won't grow, we won't get anything on the server rolling. We're not talking about getting in to shitty groups, we're talking about almost no groups at all. SF Tbc is filled with a majority who's doesn't understand the game. Retail is filled with a majority who doesn't understand the game. Most other servers are filled with a majority who doesn't understand the game. With a larger playerbase people actually have something to do besides sitting in Dire Maul/semi-afk'ing for hours, waiting for a BG to pop.

And saying that it's normal for trainers to be dead in a sanctuary is dumb, because it's nowhere near correct.

And yes, I'm telling you you're a dumbass, but yet again you don't understand the reason. You say you play the game as you do on retail, I say you don't, since you couldn't kill NPC's in a sanctuary. Henhouse even stated it was a mistake, in other words, that it shouldn't be possible.

And who the fuck said anything about rules?
Vareul wrote:Nope, not shitting on the server at all, by killing the NPCs. Im not only just playing the game as it was intended, im helping weed out the people who wont bring quality times to the server.
This is why I call you a dumbass.
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Vareul
Posts: 19

Re: Player killing Alliance NPCs in Dalaran

Post by Vareul »

You dont get it, you wont get it. Stop cussing at me, and please leave this topic alone.

the only reasons you have an issue with this is the NPCs are a) trainers, and b) in Dalaran. On second thought, i ask the devs to put the PVP flagged trainers in a mall. Ill be glad to kill them while people are trying to use them, until they realize that WoW isnt all 100% "your fun." Its about my fun too. Its not fun for them to not be able to train, its not fun for anyone to be killed by a group who makes a point to gang rush people, etc, etc. There are inconveniences. Until you can learn to stop worrying about your fun being interrupted, you deserve to not be able to train.

Quit being a baby.
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