Welcome to the Smolderforge Support Community! Go ahead and register a new account or login to a current one already made. Please post in the correct forums and be kind and respectful to others!
Overdozze wrote:Seriously now...you're asking for way too much.It's a private with probably imbalanced ratio/skill ratio/guild power.Therefore,it is impossible not to stumble across GY camping.Banning won't help at all.In a BG you are free to do whatever...strive to win,farm middle hks,farm graveyards....etc.
Take for example donators...I doubt they care about wins/losses as much as they care for pwning people as they have already BiS gear.
Sarcasm!!!
If there's a way to stop queueing more than 4-5 at a time than that would probably be the best solution.Banning is way too extreme.
Henhouse wrote:But even on retail the timer is simply a like "well sorry you didn't finish in the given time"
I do not understand this.As far as I know...if the battleground ends because of lack of players....if let's say allies have scored once(1-0) and they got 10 vs 4 players they still get the win.And if for example it's a 1-1 situation and the Hordes have scored last...and the time runs out...it doesn't share 50-50(honor coz marks were removed)it gives the win to the Hordies.Now this is what is happening on retail.I can't say for sure if this happened on wotlk but I am more than confident it was just the same.
So I think we may need to prevent graveyard farming in WSG... While I hate the idea of modifying a Blizzard battleground, I feel they didn't have people running around in SWP/S4 easily and farming HKs for titles back then. Due to this I feel we may need to continue seeking balancing methods.
Administrator - Project Lead / Server Management / Core Development
how about giving the GY spirit rezzer a spell that kills all enemies of the other faction
within the graveyard radius .
so for example 5 seconds before the team gets revived it will send out an AOE spell
that kills the opposing faction whose within that range so players actually got the chance to buff up
Deems wrote:Wouldn't solve a thing. Group 1 stays up near the GY and group 2 stays below. As soon as the AoE spell goes off, they go in and keep farming.
then go back to my first solution, if a group is doing this repeatedly, make it bannable :D
limit the amount of HKs and honor a player can get each battleground, after he reaches said cap, it kicks him without deserter buff.
small fix and barely noticeable probably, but it'll help a little bit
Just remove ranks. They are useless and just shows how much life you have.
Who cares about it?
Just makes crap like that, no one needs it. You better fix some bugs or other things like screenfreezes etc.