Thoughts on Multiboxing (community discussion)

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Cube
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Re: Thoughts on Multiboxing (community discussion)

Post by Cube »

Peekaboo wrote:For experienced players (=for a group) they're not that much of a problem, but for PuGs that's hardly an argument, it really needs to be looked at, to not piss new players off, as this is probably one of the reasons why population doesn't grow (=terrible BG experience, the main selling point of the server).
Multiboxing should be limited to 2 characters imo.
As Fak said, it hasn't happened that much lately. I could be wrong though, barely have time to play these days.

But it's still gay and should get treatment.
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Firstaidkit
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Re: Thoughts on Multiboxing (community discussion)

Post by Firstaidkit »

Peekaboo wrote:Could have sworn you do BGs with Stina.

For experienced players (=for a group) they're not that much of a problem, but for PuGs that's hardly an argument, it really needs to be looked at, to not piss new players off, as this is probably one of the reasons why population doesn't grow (=terrible BG experience, the main selling point of the server).
Multiboxing should be limited to 2 characters imo.
Stina is inactive.
Firstaidkit wrote:P.S. I do not think this is a major issue at this time since I don't see so much multiboxers lately..
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Peekaboo
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Re: Thoughts on Multiboxing (community discussion)

Post by Peekaboo »

Saw him some days ago.

Multiboxers never were a common sight, but whenever they are present they are a major issue to those players who encounter them (for both factions), so I don't really understand why this shouldn't be dealt with, regardless how many you see at this very moment.
Doing nothing potentially results in more players who donate for that stuff, just to get the shaft when something gets done about it, so far only Stina would be screwed, from what I can tell.
In the end it ruins the experience for everyone else, you know how much of a shitstorm that guy created last summer.
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Firstaidkit
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Re: Thoughts on Multiboxing (community discussion)

Post by Firstaidkit »

Peekaboo wrote:Saw him some days ago.

Multiboxers never were a common sight, but whenever they are present they are a major issue to those players who encounter them (for both factions), so I don't really understand why this shouldn't be dealt with, regardless how many you see at this very moment.
Doing nothing potentially results in more players who donate for that stuff, just to get the shaft when something gets done about it, so far only Stina would be screwed, from what I can tell.
In the end it ruins the experience for everyone else, you know how much of a shitstorm that guy created last summer.
I don't think it's a major issue to leave bg and wait 15 mins for a new one without multiboxer. Let alone the fact that multiboxing is rather shit in AB, EotS and Alterac Valley. Since usually the whole bg follows him around resulting into noone grabbing the bases only one by one (which is way to slow if the other team spreads out and grabs all of the bases at the same time).

Also the deserter buffs doesn't kills you.

I know the shitstorm he caused and you know why? Because he was ACTIVE he farmed a lot of bg's (5 characters with High Warlord and 5 with Grand Marshal) and even the alliance duel area. Still I don't think it's a major issue at this time since I don't really see active multiboxers at this moment and I haven't seen one in bg for like months now. Maybe you saw him online a few days ago but he wasn't playing bg's at least not that I have seen, I think he kinda quit Smolderforge already.
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Peekaboo
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Re: Thoughts on Multiboxing (community discussion)

Post by Peekaboo »

You either didn't get my post at all, or you promised him too much. =P
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Henhouse
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Re: Thoughts on Multiboxing (community discussion)

Post by Henhouse »

I thought this might be an interesting read: http://wow.joystiq.com/2012/03/01/what- ... em-in-pvp/
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Amgseret
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Re: Thoughts on Multiboxing (community discussion)

Post by Amgseret »

Henhouse wrote:I thought this might be an interesting read: http://wow.joystiq.com/2012/03/01/what- ... em-in-pvp/
For more experienced players multiboxers arent that problematic of course, for the typical bg player it is. To counter a full group, they would prolly need 2. 10 people to stop 1 guy, sounds legit.
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Zapcraclepop
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Re: Thoughts on Multiboxing (community discussion)

Post by Zapcraclepop »

While I frown upon seeing it on either side I may be playing, it's counterable. Simply shut down the leader and it's gg. Regarding Fak's comment that it's rare, try playing at night. Horde consistantly has 1-2 people who bring out 5 shamans. Last night I witnessed my first 10 shaman elemental WSG where the entire horde team was shamans, played by only two people. was hilarious.

Edit: Especially today where we had multiple Multiboxxers in Hyjal; Druid, Shaman, Warlock, and mage five teams.
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Re: Thoughts on Multiboxing (community discussion)

Post by Outskilled »

Zapcraclepop wrote:it's counterable. Simply shut down the leader and it's gg.
From your Bold statement you are implying that an experienced multi-boxer is not Clued enough to have assist macros on stand by to control his team from different characters in the case that the lead did die ?. I have done my fair share of multi-boxing in the past and know to well that just because your lead dies, doesn't mean its check-mate. Its all about Adaptation
Zapcraclepop
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Re: Thoughts on Multiboxing (community discussion)

Post by Zapcraclepop »

Thankfully that tends to happen a lot less frequently than the multi-boxxers themselves, but that is true.
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