removing free action/ free living potions.

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Peekaboo
Posts: 638

Re: removing free action/ free living potions.

Post by Peekaboo »

I'd just go with normal nodes in the DB... but that's quite a devious approach. =P
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Henhouse
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Re: removing free action/ free living potions.

Post by Henhouse »

Cube wrote:
Firstaidkit wrote:Did you whine just as much on retail as you did here? Or did you never play retail?
No I didn't because everyone and their mother didn't run around with max Alchemy and unlimited mats, so you didn't really see it as much as you do here. And I've already stated that this is the problem, not FAP's in themselves (even though they're probably one of the strongest profession toys around pvp-wise). If you're gonna reply at least read the damn posts here first.

And as for me playing on retail or not, how is this relevant when we're talking about professions on a private server? I mean really? You're making a lot of sense.

Edit: @ Hen. I suggested in another thread that you could make all the mats spawn in a single zone if that's possible with the client we're running? Hope it is on wrath, or that you'll be running with a different solution there. However, this wouldn't spread the server population thin throughout the world and most likely sate some of the world-pvp thirst around. On top of that it would make mats harder to get (if you balance the spawn rates that is), and the farming wouldn't be all that mind-numbing.

Edit #2: And a big zone like Azhara whatever would most likely be a good fit for this form of world-pvp/activity.
Sorry to say but it's a STANDARD to provide all professions on Wrath servers these days. So players will have full access to them sadly.
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Teddey
Posts: 22

Re: removing free action/ free living potions.

Post by Teddey »

Cube wrote:
Firstaidkit wrote:Did you whine just as much on retail as you did here? Or did you never play retail?
No I didn't because everyone and their mother didn't run around with max Alchemy and unlimited mats, so you didn't really see it as much as you do here. And I've already stated that this is the problem, not FAP's in themselves (even though they're probably one of the strongest profession toys around pvp-wise). If you're gonna reply at least read the damn posts here first.
Ummm, sorry? For a retail player, you have quite selective knowledge.

http://www.wowhead.com/item=5642

No on needs max alchemy. You just need Journeyman level alchemy. Which frankly you can easily hard grind in a day, stretch it even to two.

Second, on an earlier post you said only locks & priests are QQing to keep the potion. On the other hand, the majority of players saying they want it removed are rogues and maybe mages. Truth is something could trash the balance of the game, but as long as it isn't affecting you, you wouldn't give a shit. & I'm not pointing any fingers here, not saying You in particular, it's just fact. Everyone will want something that will benefit their class in some way.

Personally, I've never seen anyone abusing FaP, or using it CD-to-CD. & I'm not saying there's no one out there who does, but it's got to be like, a handful of trolls in the entire server. It can't be more people than, let's say, those who multibox.
Teddey
Posts: 22

Re: removing free action/ free living potions.

Post by Teddey »

& to clarify, I'm fine with Cube's mat suggestion. Make it like retail. Fine. I don't mind farming mats.

But then make it like that for all profs. You can't possibly suggest that it should be ONLY for FaP. That's just stupid then.
Teddey
Posts: 22

Re: removing free action/ free living potions.

Post by Teddey »

& frankly this could even BENEFIT rogues/mages more than many other classes.

The time when this potion is properly OP is when it's used in WSG of course. Flag-carrying.

How about when a mage goes rocket boots + Slow Fall, fly's from one base almost to the other, pops FaP? Pretty much an unstoppable carrier.

The same for a rogue who pops FaP & double sprints + double evasion's from one base to the other, shadowstepping along the way.
Teddey
Posts: 22

Re: removing free action/ free living potions.

Post by Teddey »

& yes, I"m sure you see this potion used more here than on retail/Blizzlike servers. But that's obviously going to be the case. & why does that only apply to FaP? How many people did you see on retail using Noggenfogger + Flask of Pure Death/Relentless Assault + Wizard Oil + Well Fed food in every BG? Was every single warrior or rogue running around with Execuctioner enchants on their weapons? Did every lock and mage have Soulfrost or Sunfire?

Asking us to farm for mats for one potion only is unfair. Asking us to farm mats from one prof is unfair. You'd have to apply it to every profession. That means enchanting as well. Imagine having to do that ourselves? Instances would have to be run. Heroics would have to be scripted, then run. This is a PvP server. Hence the ease-of-access to such things.
Lolzeroxl
Posts: 410
Location: Serbia

Re: removing free action/ free living potions.

Post by Lolzeroxl »

teddey for gm :D
Lolzero and Aristarch were my heros ,they got scammed long time aggo,so some retards play at them now.
Whizz
Posts: 113

Re: removing free action/ free living potions.

Post by Whizz »

It's not about who it could benefit or who it does benefit at the moment, or who is crying about it more than the others. It's actively ruining the already pretty horrible battlegrounds. The fact alone that people don't ever focus on the objectives, but rather want to focus on farming the overglorified HK farming because of someone and on top of that, every fight you get there's someone on either side who's being cheesy enough to spam FAPs on cooldown. I don't know why you're defending it so belligerently but your points have been pretty moot

Removing FAP completely would have absolutely NO negative impact on the pvp. Quite the contrary, so I don't know what the fuck you're thinking.
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Teddey
Posts: 22

Re: removing free action/ free living potions.

Post by Teddey »

Yes. Clearly. You have no idea what the fuck I'm talking about.
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Deems
Posts: 1508
Location: Wonderland

Re: removing free action/ free living potions.

Post by Deems »

I'm still trying to grasp what makes you think being immune to all snares and stuns for 30 seconds isn't stupid and ruining the pvp. Oh right, its because you use them as well.
Teddey wrote:Did every lock and mage have Soulfrost or Sunfire?
Did you just fucking compare weapon enchants with FAP? You wanna know why we don't have to farm for sunfire? Because it doesn't make you immune to stuns and snares for 30 seconds upon use.
Teddey wrote:This is a PvP server. Hence the ease-of-access to such things.
Actually this is a funserver, and there is more to funservers than pvp only.
Last edited by Deems on 04 Jan 2012, 08:59, edited 2 times in total.
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