Thoughts on Multiboxing (community discussion)

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Xaru
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Re: Thoughts on Multiboxing (community discussion)

Post by Xaru »

Mynce wrote:ban them all except stinas :D
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Flayne
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Re: Thoughts on Multiboxing (community discussion)

Post by Flayne »

I remember seeing those guys, And watching other people run on the spot for 5 seconds. Glad this has been implemented.
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Retrobution
Posts: 180

Re: Thoughts on Multiboxing (community discussion)

Post by Retrobution »

Is it just me...or has no one who multiboxes NOT posted...Ironic.
Henhouse wrote:
Retrobution wrote:
Henhouse wrote:Has been fixed.

Essentially we accidentally made it so BGs/Instances forgot how to count. That's why the buffs never went away and you could never do anything timed, or calculated.

So basically you set there nationality to Iran?
LOL!
Teddey
Posts: 22

Re: Thoughts on Multiboxing (community discussion)

Post by Teddey »

Balls wrote:I think it should be punishable offense, as the only reason blizzard allows it is that the person actually has to pay for 5 accs if he wants to multibox, and while this is a free server it's just a plain unfair advantage that's ruining the pvp experience just because some keyturning idiot wants to multibox.

I very much agree. From the above comment, you'd see why Blizz wouldn't ban something like this. But on private servers it really can get annoying. It's an even bigger problem here, since they're starting off with Season gear, which, whether you'd like to admit it or not, does pack quite a punch for elementals. & I say elementals, because we all know that all boxers roll 5 shamans. Hell I've seen things as ridiculous as a 20-boxer here. Which is pointless since you can't even queue with 20. But point being, it's a bit of a mood-killer, being against one. And to be frank, it's bad rep when you're even seen on the same side as one in a BG, even if it is a pug, which I understand completely. I just feel that the reason why we love TBC is the balance it offers as compared to other patches. Let's keep it that way as much as possible?
Teddey
Posts: 22

Re: Thoughts on Multiboxing (community discussion)

Post by Teddey »

Brotherhood wrote:I don't think the "they pay for their accounts so blizz allows it" argument is valid.
There are 11 million people paying each month for playing. How many freaks have lets say 4 accounts and pay for them montly? Maybe one guy per server? There are like 200 servers. Is such insignificant ammount of money worth the other 10,9 million people gets upset and they leave?
Nope.
Henhouse wrote:Yeah that's a good reason why, and given the amount of people on a world server and queuing for battlegrounds, etc. the likelihood of running into multiple muliboxers is very slim.
Most like each battleground has a fixed number of players on each side. Have you played Smolderforge Wrath and faced 5 real players? Let's say they are ret/arms/destro/arcane/moonkin. If you are alone you will die in like 1,5 seconds after the arms charges. In fact the dying animation would be so fast you will automatically appear in the ground dead and the addon you have to show the incoming damage will not even show so much hits at once. Well, how is that much different than facing 5 players with the only difference that they are much more clumsy when moving and by the way they are played by a single player.

"Hey, the bg has become 15 vs 10, its unfair" No, that's not it.
"Hey, the bg remains the same 10 vs 10, I'm alone again, I'm NOT versus 1 character just because is only one player who is controlling them BUT versus 5 characters, just like before, and just like before I died in 1,5 seconds" Yes, that's it. Was it different from above? No. Was it unfair then? No.

The problem is, people take it like if they were facing just 1 character since they can only see a single player playing and just that, but if they stop negating such stupid thinking and they realize they are facing FIVE characters at once, let's get real, chances of surviving that are ZERO.
Yeah, with five different players mostly 4 of them would be either clickers/backpeddlers/keyboardturners/plain stupid and you could get away. The problem is when you know how to multibox chances of knowing NOTHING about WoW are slim, so even with the handicap of being so limited when controlling all of them, you have 5 characters which removes the posibility of 4 being complete noobs, and in WoW, at least controlling them decent like most multiboxers do, 1vs5 is impossible to survive, just like in the example I put above.

So no, they aren't overpowered or anything like that at all. YOU JUST CAN'T THINK YOU CAN FACE FIVE CHARACTERS ALL AT ONCE AND SURVIVE, otherwise then retail arena top 5vs5 could have had teams with just one member. C'mon...

Battlegrounds are played in fixed number of players. You are 10vs10 anyways. You can't think of taking half the opposite team on your own on at least decent controlled characters (unless you know the fact most players are crap), so why exactly you think multiboxing is OP?

Now with the fun stuff:
Eoe wrote:This is absolutely ridiculous. How multiboxers can not only get away with this, but not be punished. Ive just spent 1 hour getting ganked in Hyjal. Why didnt I leave? Because Im stubborn. And this is effectively ruining the pvp on this server.
Could you please tell me what would have changed if instead of being ganked by FIVE characters played by just one player you were being ganked by FIVE characters played by five different players? They would have become more efficient in killing you or chaining cc's to stop you from getting away maybe.

What you are demanding is not "multiboxers should be banned" but "you should make (on a pvp realm) ganking a bannable offense coz I was being farmed and I was intelligent enought to waste 1 hour of my time there ressing instead of going to play with another character or organize a group to kill them"
Ganking is what you are talking about in your post for my understanding.
Eoe wrote:Bots, as in robots, is just an easier way of adressing the multiboxers. I couldnt care less of how much a dude had to make all his characters go /follow, I still think its cheating and an effective way of ruining pvp.
Doing /follow is cheating for you? Using macros is cheating for you? lol, always "the skilled" are the ones who cry about these things.

I repeat, face a multiboxer 1vs1 and that's not unfair, its ONE character vs ONE character.
Face a multiboxer 1vs5 and that's just stupid, would you have done the same if instead of shammyx5 they were ret/arms/moonkin/arcane/destro? No right? Would you have cryed about being 1vs5 on a BG?
-"Yes" If you are the kind of person who has a macro to say "1vs5 noob" every time you die then LEAVE INMEDIATELY THE BG, then go to the duel zone and never join a BG again.
-"No" Then if you don't cry when ret/arms/mookin/arcane/destro kills you why you do it if they are all of the same class? Remember we are not in the case scenario in which multiboxing players get an advantage of being able to add to the bg an ammount of players the other team can't, but rather there's a fixed limit of characters wich can be added to a bg making both teams equal in terms of numer of ppl.

I mean, what's the difference of getting smashed by 5 characters played by five different players or getting smashed by 5 characters played by a single player?. Could somebody tell me? Because in that answer must be the only difference which could make multiboxing unfair, since as I have proven, five characters ingame can never have "an unfair advantage".


I'd be abolutely surprised if I found out you're not a multiboxer. Either way, you're logic is stupid. Almost no one, except a group with a plan, or an idiot, CHOOSE to go against a boxer because:
1.) He IS an elemental shaman. He HAS Storm Reach. He's going to start casting from about 30 yards away.
2.) Don't talk to me about fear bombing etc. etc. Even if you are good enough to CC chain silence etc, 5 grounding totems kind of mitigate, no?
3.) I've seen boxer shamans taking serious damage, and I've taken them down many times in groups, but have you seen 5 shamans chain healing each other with 5 diff ranked healing stream totems down?
4.) Unlike your five diff players vs 1 guy theory, it's very rare that, once those 5 people kill you, you'll ress, go back, & face them again. But you will be facing that boxer again for, for the rest of the BG. & at least you have some chance vs multiple normal players. Because not all of them will be targeting you. Hell some may not even realise you're there yet. When boxer #1 targets you, bots 2-5 target you. You then have about 1.2 seconds before 5 Chain Lightning hit you. No iceblock? No vanish?

Yeah. GG.
Amgseret
Posts: 1567

Re: Thoughts on Multiboxing (community discussion)

Post by Amgseret »

Limiting the amount of accs for pvp, would be a nice compromise IMO.

Btw, the argument used that 20 multiboxer = 20 player, didnt check the whole thread, so dont know if somebody already killed it...

20 different players, never, ever, ever can have the same coordination as one. Its that simple. Just imagine 20, nah fuck it, 10 multiboxer casting chain lightning, at the same time of course. 1500* 10 = 15k dmg, so insant kill + the aoe effect that kills at least 2 other guys. (lets assume the multiboxers dont play vs a team of 20k hp druids) In 1.5 sec without haste faggotory. Sounds fun, but for 1 player.

As for the limit, Id say 3 sounds pretty fair. 3 decent players, shouldnt have any problems to kill 1 player with 3 chars.

Math example why 3 and not 4. Lets use the 1500 for chain lighting again, *3 = 4.5k instant. A lot dmg, but good chance to survive even 3 attacks if lucky. *4 = 6k instant, pretty fucking close and next attack is very likely deadly. Notice how I dont even include crits.
Blue wrote:Yo Seret, can you untie Mayor?
Teddey
Posts: 22

Re: Thoughts on Multiboxing (community discussion)

Post by Teddey »

Riski wrote:
Aegrotatio wrote: Henhouse, please. All the people defending it are multiboxers themselves. The rest of the community wants to rip out their spleens. Can't you see that? It's simply not fair.
Only Republicans defend Republicans, only Democrats defend Democrats. I agree that multiboxers can ruin gameplay, and I personally prefer we didn't allow them too but you have to look at the matter from both sides. You using that as a point of attack can be entirely flipped in saying that only non-multiboxers are attacking multiboxers, so obviously the multiboxers are right. There may be more people who think multiboxers should be banned but that's only because multiboxers are a minority. However, minorities should have just as much of a say in things as the majority does.

Not being fair would be punishing multiboxers because there are less of them.

Riski you say this as if multiboxers are a large minority taking criticism. It's just a few guys trolling BGs. Republicans and Democrats are huge majorities on their own, so I'm sorry but I feel your metaphor lacks substance. I believe multiboxing should be banned, but if the guy has (if he is sad enough, i'm sorry to say) payed $25 to troll, re-imburse him for his codes & let him roll 5 separate, normal characters.

Oh and then please let the community know who he has renamed himself to, because I know there are hundreds out there, both skilled and unskilled, who'd love to have a go at him.

I'm one of them, and hell, I'd take him/her down 1v2.
Teddey
Posts: 22

Re: Thoughts on Multiboxing (community discussion)

Post by Teddey »

Teddey wrote:
Riski wrote:
Aegrotatio wrote: Henhouse, please. All the people defending it are multiboxers themselves. The rest of the community wants to rip out their spleens. Can't you see that? It's simply not fair.
Only Republicans defend Republicans, only Democrats defend Democrats. I agree that multiboxers can ruin gameplay, and I personally prefer we didn't allow them too but you have to look at the matter from both sides. You using that as a point of attack can be entirely flipped in saying that only non-multiboxers are attacking multiboxers, so obviously the multiboxers are right. There may be more people who think multiboxers should be banned but that's only because multiboxers are a minority. However, minorities should have just as much of a say in things as the majority does.

Not being fair would be punishing multiboxers because there are less of them.

Riski you say this as if multiboxers are a large minority taking criticism. It's just a few guys trolling BGs. Republicans and Democrats are huge majorities on their own, so I'm sorry but I feel your metaphor lacks substance. I believe multiboxing should be banned, but if the guy has (if he is sad enough, i'm sorry to say) payed $25 to troll, re-imburse him for his codes & let him roll 5 separate, normal characters.

Oh and then please let the community know who he has renamed himself to, because I know there are hundreds out there, both skilled and unskilled, who'd love to have a go at him.

I'm one of them, and hell, I'd take him/her down 1v2.

Edit: After Seret's post: Limit it to 3. Seret & I will deal from there xD
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Firstaidkit
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Re: Thoughts on Multiboxing (community discussion)

Post by Firstaidkit »

Teddey wrote:I'd be abolutely surprised if I found out you're not a multiboxer. Either way, you're logic is stupid. Almost no one, except a group with a plan, or an idiot, CHOOSE to go against a boxer because:
1.) He IS an elemental shaman. He HAS Storm Reach. He's going to start casting from about 30 yards away.
2.) Don't talk to me about fear bombing etc. etc. Even if you are good enough to CC chain silence etc, 5 grounding totems kind of mitigate, no?
3.) I've seen boxer shamans taking serious damage, and I've taken them down many times in groups, but have you seen 5 shamans chain healing each other with 5 diff ranked healing stream totems down?
4.) Unlike your five diff players vs 1 guy theory, it's very rare that, once those 5 people kill you, you'll ress, go back, & face them again. But you will be facing that boxer again for, for the rest of the BG. & at least you have some chance vs multiple normal players. Because not all of them will be targeting you. Hell some may not even realise you're there yet. When boxer #1 targets you, bots 2-5 target you. You then have about 1.2 seconds before 5 Chain Lightning hit you. No iceblock? No vanish?

Yeah. GG.
There is something in this game called LoS (=Line of Sight) you can use this very well against multiboxer especially in Warsong Gulch (which pretty much every multiboxer is in, since multiboxing in AB and AV is kinda useless IF you wanna win the bg).

Also if you silence boxer #1 and use a PW:S then maybe you can survive the other 4 lightning bolts or chain lightnings, if your lucky xD and got a healer. And if he ain't using grounding of course or if it bugs up :D.

Also fear bombing isn't really going to work when he got 5 tremors down but you can still use it to interrupt all 5 of them and then attempt to nuke down boxer #1 =P.

It's hard but it is doable with a group of 5+ players that know what to do vs. the multiboxer =P.

And the limit of 3 characters sounds like a splendid idea to me since a group of 5 boxers can pretty much one-shot a whole group of players.

P.S. I do not think this is a major issue at this time since I don't see so much multiboxers lately..
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Peekaboo
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Re: Thoughts on Multiboxing (community discussion)

Post by Peekaboo »

Could have sworn you do BGs with Stina.

For experienced players (=for a group) they're not that much of a problem, but for PuGs that's hardly an argument, it really needs to be looked at, to not piss new players off, as this is probably one of the reasons why population doesn't grow (=terrible BG experience, the main selling point of the server).
Multiboxing should be limited to 2 characters imo.
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