removing free action/ free living potions.

Got a suggestion to help improve the server? Let us know here!
Cube
Posts: 2551

Re: removing free action/ free living potions.

Post by Cube »

Oh yeah, right. 2 min cd, my bad. I confused it with the nade cd which btw it doesn't share cd with at all. It shares cd with other potions.

A 2m cd is nothing, ofc you can spam it considering it has a 30 sec duration which - as said - makes its effective cd 1.5m.

And "just" taking away the CC from that example makes me immune to Blackout which is decent. But compared to what I lose it's nothing. My whole build revolves around snares and roots. It doesn't just remove my ability to keep you in place, it removes my ability to burst which is the majority of my damage. Your major CC abilities stays the same, if not even making it better since you can land a fear on me way easier. On top of this it doesn't effect your damage at all.

Edit: And as for the 'deal with it' crap, I have, ever since retail. But not to this extent which is retarded, hence the discussion. It's a part of the game, yes, we've established that. But in this form it was never a part of the game, ever.
Balls, Cube, Deems, Google [Bot]
User avatar
Firstaidkit
Donor
Donor
Posts: 2015

Re: removing free action/ free living potions.

Post by Firstaidkit »

You couldn't whine on retail about items getting removed.

Oh and btw...

Actually you do got something and that's counterspell....
And if I silence you afterwards or before you can just ice block it away.
Fear is no use since you can just trinket out of it.
So you still got an advantage over me.

And then I didn't even mentioned spellsteal, blink and your almost full PvE gear (which 99% of the mages roll with).

P.S. you won't get me in full poly since: SW:D > Poly anyways

Double P.S. I never played a mage in my life, just observing my enemy's good.

Get good.
If it doesn't challenge you, it doesn't change you..
Follow me at http://twitch.tv/firstaidkitsmolderforge for PvP and good music!
Cube
Posts: 2551

Re: removing free action/ free living potions.

Post by Cube »

I'm not talking about the fight in general, I'm talking about the advantages of action pots and how it effects different classes in different ways. The example given was to compare what I as a Mage lose compared to what you as a Priest lose since your argument was "you can just use a fap as well".

And I'm still not saying that they should be removed. And I'm not saying I don't have more abilities than snares and novas (since it's not relevant to fap's). I'm not talking about what I can trinket. I'm not talking about gear. I'm not talking about the advantages I have over Priests, but the advantages I lose because of fap's.

Do you even read posts before you reply?
Balls, Cube, Deems, Google [Bot]
User avatar
Firstaidkit
Donor
Donor
Posts: 2015

Re: removing free action/ free living potions.

Post by Firstaidkit »

Your not the only one that loses the advantages. Both of the players do when they use FAP's. So that's not a valid argument.

I'm still thinking this is a "Deal with it" issue.

Since it was also like this on retail and it didn't go nerfed (as far as I know).
If it doesn't challenge you, it doesn't change you..
Follow me at http://twitch.tv/firstaidkitsmolderforge for PvP and good music!
Cube
Posts: 2551

Re: removing free action/ free living potions.

Post by Cube »

I know I'm not the only one that lose out because of fap's, I've even stated so myself. I do however play one of the classes that loses out the most because of them, which makes it a very valid argument.

And the whole point is that it wasn't like this on retail. We're not talking about nerfing them. We're not talking about removing them. We're talking about making them as they were in retail.
Balls, Cube, Deems, Google [Bot]
User avatar
Deems
Posts: 1508
Location: Wonderland

Re: removing free action/ free living potions.

Post by Deems »

Firstaidkit wrote: P.S. you won't get me in full poly since: SW:D > Poly anyways
With the low latency that most people have on this server, your chances of SW:Ding a sheep from a good mage = 0.1%.
Google [Bot]
User avatar
Hardlight
MVP
MVP
Posts: 246

Re: removing free action/ free living potions.

Post by Hardlight »

...FAK as much as i respect you, i feel we can't just say "DEAL WITH IT" when truly it cuts out the major game mechanic of CC for numerous classes for 1/2 a minute.

Therefore i side with the removal OR extension of cool down of FAPs as i feel 30 seconds of freedom every 2 minutes in pvp is purely absurd, and with the removal of FAPS, living action potions (http://www.wowhead.com/item=20008/living-action-potion) can be found as a replacement to those who currently use FAPs....only a tad bit less "OP?"

YES it is an item that is in retail, but we have removed items before. Great examples are flasks of petrification, warglaives, and previously numerous SWP weopons......and yet you've never debated upon those :P

in the end I believe striding with limiting usage or even the removal of FAPs will take SF pvp further upon the direction of skill over items...something i believe most players would prefer.
MVP - Most Valuable Poster (account switched from Sailown234)
Cube
Posts: 2551

Re: removing free action/ free living potions.

Post by Cube »

Deems wrote:With the low latency that most people have on this server, your chances of SW:Ding a sheep from a good mage = 0.1%.
You're throwing shit at a fan, beware.

:D
Balls, Cube, Deems, Google [Bot]
User avatar
Deems
Posts: 1508
Location: Wonderland

Re: removing free action/ free living potions.

Post by Deems »

Its ok, I like making a mess
Google [Bot]
User avatar
Firstaidkit
Donor
Donor
Posts: 2015

Re: removing free action/ free living potions.

Post by Firstaidkit »

Deems wrote:
Firstaidkit wrote: P.S. you won't get me in full poly since: SW:D > Poly anyways
With the low latency that most people have on this server, your chances of SW:Ding a sheep from a good mage = 0.1%.
I actually SW:D Poly's with 500 or 700 MS (normally I play with 12 - 20 ms) with or without seeing the mage his castbar. Of course there are times that I fail with the timing due to extreme lag. But it's more likely to fail 0,1% and succeed 99,9%. The chance to meet a good mage on Smolderforge is 0,1% or maybe even lower. I never see alliance mages fakecast there polymorphs anyways...
Hardlight wrote:...FAK as much as i respect you, i feel we can't just say "DEAL WITH IT" when truly it cuts out the major game mechanic of CC for numerous classes for 1/2 a minute.

Therefore i side with the removal OR extension of cool down of FAPs as i feel 30 seconds of freedom every 2 minutes in pvp is purely absurd, and with the removal of FAPS, living action potions (http://www.wowhead.com/item=20008/living-action-potion) can be found as a replacement to those who currently use FAPs....only a tad bit less "OP?"

YES it is an item that is in retail, but we have removed items before. Great examples are flasks of petrification, warglaives, and previously numerous SWP weopons......and yet you've never debated upon those :P

in the end I believe striding with limiting usage or even the removal of FAPs will take SF pvp further upon the direction of skill over items...something i believe most players would prefer.
I never debated on those because I wasn't here yet when they got removed. Flask of Petrification got removed because people were abusing it. And Warglaives is something class-specific don't know the exact reason why they got removed but I can imagine that it will be pretty much unfair for the 2 vs. 2 bracket if all rogues roll full S4 / PvE + Warglaives then they can pretty much faceroll title (+ a growing rogue population).

Anyways back on the FAP subject I still think they shouldn't be removed. It doesn't gives anyone any advantage because it's accessable for everyone and if it does then you should just learn to nuke someone without cc and deal with the situation. And let's say a warrior used it vs. you in bg then just go back to him pop one of those FAP's yourself and nuke the shit out of him. Like I said before It didn't got removed on retail It didn't got nerfed on retail it was even easier to get on retail. And you couldn't whine on retail about items getting removed.

Deal with it.
If it doesn't challenge you, it doesn't change you..
Follow me at http://twitch.tv/firstaidkitsmolderforge for PvP and good music!
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 1 guest