
Warlock Bugs - Report here
Re: Warlock Bugs - Report here

Google [Bot]
Re: Warlock Bugs - Report here
Firestone procc doesnt work :< donno if the +fire dmg works.
Re: Warlock Bugs - Report here
The spell after math procs on youreself just like blackout did
this is not supposed to happen.
this is not supposed to happen.
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Re: Warlock Bugs - Report here
The Pyroclasm talent doesn't work at all. You can spam rain of fire and hellfire on a group of mobs all day and never have them get stunned.
Re: Warlock Bugs - Report here
Fixed.Mynce wrote:The spell after math procs on youreself just like blackout did
this is not supposed to happen.
Administrator - Project Lead / Server Management / Core Development
Re: Warlock Bugs - Report here
For the fear.
The chance of it getting removed is calculated with this formula:
DamageDone / 2000 * 100.
Then the server picks a random chance (1 - 100) and checks if the Chance to be disspelled is more than the random chance.
Example:
DamageDone = 200 (Could be a dot tick)
200 / 2000 = 0.1 * 100 = 10
RandomChance = 30
10 IS MORE THEN 30? No so no disspell.
RandomChance = 7
10 IS MORE THEN 7? Yes so disspell it now
This means that when you deal a Instant 2k Crit / Normal damage to someone who is being feared the fear will break directly as it will be 2000 / 2000 * 100 = 100%
I will look into the formulas and will see how blizzard handled the fear dissapearance and such but for now it actually looks fair.
The chance of it getting removed is calculated with this formula:
DamageDone / 2000 * 100.
Then the server picks a random chance (1 - 100) and checks if the Chance to be disspelled is more than the random chance.
Example:
DamageDone = 200 (Could be a dot tick)
200 / 2000 = 0.1 * 100 = 10
RandomChance = 30
10 IS MORE THEN 30? No so no disspell.
RandomChance = 7
10 IS MORE THEN 7? Yes so disspell it now
This means that when you deal a Instant 2k Crit / Normal damage to someone who is being feared the fear will break directly as it will be 2000 / 2000 * 100 = 100%
I will look into the formulas and will see how blizzard handled the fear dissapearance and such but for now it actually looks fair.
Retired Developer
Re: Warlock Bugs - Report here
Fair would mean the fear (or any other CC that goes away on damage) doesn't break from the first 300 damage.Darkgroom wrote: now it actually looks fair.
Do you have time to check for the warlock pet resummon after death in BG? Its extremely annoying having to summon the pet again everytime you die in BG (10 second cast). It worked on the WOTLK server so maybe it could just be backported?
Google [Bot]
Re: Warlock Bugs - Report here
Hmmm yea its currently a completely random chance based on the damage you deal the 300 damage will result in a 15% chance to remove it which is almost 1/5.
Altho i just looked in wowpedia and i see that fear is removed not based on the chance but based on the AMOUNT of damage is dealt from when the fear was applied.
For example i get feared, my TotalDamageSince is reseted to 0 and when i then get damage it's counted up, now when for example my TotalDamageSince reached 10000 (Don't know the value now will need to go on retail) the fear will break.
I will fix this as soon as possible, maybe even today.
Thanks for the report,
Sincerely, Darkgroom
Altho i just looked in wowpedia and i see that fear is removed not based on the chance but based on the AMOUNT of damage is dealt from when the fear was applied.
For example i get feared, my TotalDamageSince is reseted to 0 and when i then get damage it's counted up, now when for example my TotalDamageSince reached 10000 (Don't know the value now will need to go on retail) the fear will break.
I will fix this as soon as possible, maybe even today.
Thanks for the report,
Sincerely, Darkgroom
Retired Developer
Re: Warlock Bugs - Report here
Remember to check entangling roots, same applies to them. Breaks really easily sometimes.Darkgroom wrote:Hmmm yea its currently a completely random chance based on the damage you deal the 300 damage will result in a 15% chance to remove it which is almost 1/5.
Altho i just looked in wowpedia and i see that fear is removed not based on the chance but based on the AMOUNT of damage is dealt from when the fear was applied.
For example i get feared, my TotalDamageSince is reseted to 0 and when i then get damage it's counted up, now when for example my TotalDamageSince reached 10000 (Don't know the value now will need to go on retail) the fear will break.
I will fix this as soon as possible, maybe even today.
Thanks for the report,
Sincerely, Darkgroom
Google [Bot]
Re: Warlock Bugs - Report here
Deems wrote:Spell hit HAS to be bugged lol. It CAN'T be 1%, or I'm just the luckiest person on earth. When I'm playing on my warlock, SO MANY spells get resisted (not stuns or fears, but damage spells). Probly 1/5 of my incinerates always gets resisted...
Peace and serenity :
http://www.smolderforge.com/forums/view ... f=4&t=8012
-Selling account 25?ó?ÇÜ?¼ pm if interested-
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-Selling account 25?ó?ÇÜ?¼ pm if interested-
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