Community Discussion: Maximum HKs

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Henhouse
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Re: Community Discussion: Maximum HKs

Post by Henhouse »

Pevato wrote:Henhouse, even if you don't know what you're gonna do, just pust what you're thinking and maybe we can go off of that. Seems like as soon as an alliance posts about how unfair it is, Applez will be there posting shit on that player. I guess we can't bg, go to Hyjal, or even post in the forums.
The problem is across the board. It's not limited to only Alliance, or only Horde. The problem exists for both factions pretty severely.

I have not been ignoring this thread, we read every post and take information into consideration. The solution, however, is not one that is going to be easy or thought of quickly. I made this thread to see the community's insight and opinions on the problem. No mitigating solution that offers a promise to fix the problem and satisfy all players seems available at the moment.

I still feel a large majority of the problem rests in premades, or at least friends that happen to be queued with each other. I'm hoping that one day when we switch cores this problem will resolve(BG balancing). That, however, is months from now.

Banning graveyard farming is simply not a very do-able task. Sure the idea sounds alright in theory, but you do you have any idea how difficult it would be to enforce that? Sure, let's say it happens and people take screenshots. You're expecting me to suspend 10 players every BG that gets graveyard farmed? That would be counter-productive. Would result in removing too many players from the server, bombard our support queue with emails, tickets, forum posts, etc. inquiring further information on their ban, etc.

Hyjal was an area we saw illegal honor farming of graveyards by Passion. As a result I made it pratically impossible not to get close to the graveyards anymore. It was a silly solution but it was the only one that worked after Passion was relentless in violating fair gameplay rules and normal game mechanics. They even were as bold as to use multiboxing characters to help "kite" NPCs away from the graveyard so they could continuously farm the same players over and over. I wanted to suspend every one of them that was doing it. However that was about 15+ players. That kind of a suspension simply means I need to fix something, not solve it by throwing the ban hammer.

This is possible to be applied to battlegrounds. However... it's something I just do not want to do. How would players feel if they joined Smolderforge and they see we have MODIFIED Blizzard's battleground to not allow players to be killed near the graveyards? They would be appalled and leave. I wouldn't want to play at such a server either. Players would be cowering around the graveyards to "protect" them from enemy players and would use it to their advantage to get unknowingly players killed hilariously.


I just don't see any sensible solution at this time.
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Re: Community Discussion: Maximum HKs

Post by Xaru »

Months? I thought we was changing the the core this week. :C
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Henhouse
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Re: Community Discussion: Maximum HKs

Post by Henhouse »

Xaru wrote:Months? I thought we was changing the the core this week. :C
So did I until I looked at it and realized how ancient it is and how I'm going to have to spend a lot of time bringing it up to speed and making it compatible with Smolderforge. It will take a long time and Wrath has a higher priority right now due to deadline.
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Re: Community Discussion: Maximum HKs

Post by Xaru »

Henhouse wrote:
Xaru wrote:Months? I thought we was changing the the core this week. :C
So did I until I looked at it and realized how ancient it is and how I'm going to have to spend a lot of time bringing it up to speed and making it compatible with Smolderforge. It will take a long time and Wrath has a higher priority right now due to deadline.
Ouch. In that case would you consider removing the 15th april changes to fix the macro bug?
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Re: Community Discussion: Maximum HKs

Post by Deems »

btw, freedom of speach doesn't mean you can say anything you want and dont have to face the consequences.
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Re: Community Discussion: Maximum HKs

Post by Xaru »

Deems wrote:btw, freedom of speach doesn't mean you can say anything you want and dont have to face the consequences.
Yeah, I hate it when people think Freedom of Speech gives them a right to say anything they want. Like those WBC guys who picket people's funerals. They should be locked up, as well as Islamists in the UK. Recently though in the UK they started arresting people for racist comments on social networking sites, so soon real freedom of speech will be threatened. Heh.
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Re: Community Discussion: Maximum HKs

Post by Firstaidkit »

Henhouse wrote:I just don't see any sensible solution at this time.
The only temporarily solution I can think of at this moment is closing down the Horde character creation for several weeks. Maybe the balance gets restored then?
We have done this a few times in the past and it worked out well.

Because lately the queus are like this 20, 30 or even 40 Horde queud and like 3 Alliance (except when Passion got a premade group). Sometimes you need to wait like 20 minutes to enter a battleground that only takes 3 mins to win lol.
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Re: Community Discussion: Maximum HKs

Post by Deems »

Firstaidkit wrote: The only temporarily solution I can think of at this moment is closing down the Horde character creation for several weeks. Maybe the balance gets restored then?
That is not the solution to graveyard farming.
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Re: Community Discussion: Maximum HKs

Post by Pevato »

Firstaidkit wrote:
Henhouse wrote:I just don't see any sensible solution at this time.
The only temporarily solution I can think of at this moment is closing down the Horde character creation for several weeks. Maybe the balance gets restored then?
We have done this a few times in the past and it worked out well.

Because lately the queus are like this 20, 30 or even 40 Horde queud and like 3 Alliance (except when Passion got a premade group). Sometimes you need to wait like 20 minutes to enter a battleground that only takes 3 mins to win lol.
And lets say the next 30 people that join this server aren't very good at PvP. They just simply came to have fun, maybe try a new class.... That will be quicker queue's for you, and more people to camp, giving you more HK's. Lawls. New idea please.
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Re: Community Discussion: Maximum HKs

Post by Mynce »

when i look at premades i also tend to look at how geared players are.
and this is where a big issue lies, most of the alliance are undergeared.
maybe alliance should have 6boj's or 8 instead of 4 when turning in 10 marks.
and 2 boj's instead of 1 boj when completing bg quest at the battle masters.
if alliance gets more attractive to play it will also become more populated

about the farm it self , i guess there's no other option then set the max hk's
too.. i dunno 50k?
30k?
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