Sorry for going off the topic but could you please upload that addon somewhere and share?Evolve wrote:This was just a simple example. My scripts are 1K letters long so I am using BindPad addon for them. It makes makros longer then 255 letters.
I am using them for a very long time and i didnt edit anything. They are all not working not just one.
!!! SCRIPTS DISABLED !!!
Re: !!! SCRIPTS DISABLED !!!
Re: !!! SCRIPTS DISABLED !!!
FYI, Itslovelol fixed a bug where you could change weapons + cast a spell without gaining an additional GCD.Evolve wrote:its pointless writing there if you dont know what can scripts do...
for example you can switch weps with spell without gcd in combat and other things.
you can calculate how much is 3+9 etc
check weapon switches there:
http://www.warcraftmovies.com/movieview.php?id=224835
look closer when i use PW:Shield or Heal
- Apuclevercow
- Posts: 1349
Re: !!! SCRIPTS DISABLED !!!
http://wow.curseforge.com/addons/bind-p ... /14-1-8-6/ ?Bucovsky wrote:Sorry for going off the topic but could you please upload that addon somewhere and share?Evolve wrote:This was just a simple example. My scripts are 1K letters long so I am using BindPad addon for them. It makes makros longer then 255 letters.
I am using them for a very long time and i didnt edit anything. They are all not working not just one.
ah
Re: !!! SCRIPTS DISABLED !!!
Does Blindpad allows this? My limited mind says that If=Then macros should be disabled or limited for players. It also should be so because you can abuse it hard.
Not that I know the difference or when it shouldn't be allowed. A macro thats not allowed or possible on sf are this for example.
/run if UnitCastingInfo("target") then SpellStopCasting() CastSpellByName("Spell Lock") end
But you could do a If=Then was it because of your own cooldowns? Or did you have some bypass?
If you just swap weapons you can do a much simpler macro and that long strings aren't needed.
This /script local function buy (n,q) for i=1,100 do if n==GetMerchantItemInfo(i) then BuyMerchantItem(i,q) end end end buy ("xx",240); works because its not that harmful?
Or are you saying you could do /script instead of /run all the time? What lines are allowed for us mortals? So many questions, if this is "legit" you could stage a arena match or even I could go top3.
Edit: I just wants to understand why GetSpellCooldown is allowed when many others aren't by default.
Not that I know the difference or when it shouldn't be allowed. A macro thats not allowed or possible on sf are this for example.
/run if UnitCastingInfo("target") then SpellStopCasting() CastSpellByName("Spell Lock") end
But you could do a If=Then was it because of your own cooldowns? Or did you have some bypass?
If you just swap weapons you can do a much simpler macro and that long strings aren't needed.
This /script local function buy (n,q) for i=1,100 do if n==GetMerchantItemInfo(i) then BuyMerchantItem(i,q) end end end buy ("xx",240); works because its not that harmful?
Or are you saying you could do /script instead of /run all the time? What lines are allowed for us mortals? So many questions, if this is "legit" you could stage a arena match or even I could go top3.
Edit: I just wants to understand why GetSpellCooldown is allowed when many others aren't by default.
There's no more trusted observer than someone who suspects you.
- Itslovelol
- Game Master
- Posts: 218
- Location: Germany
Re: !!! SCRIPTS DISABLED !!!
First of all most functions are protected by LUA protection which can be disabled clientside but will be checked for server side by warden (and getting you banned using it.)
About the weapon switch script I'm very curious if this worked like this on retail. Posting a video from a privat server doesn't prove a thing, only cause it did work on AT doesn't mean that it's correct.
Find me a valid 2.4.3 (very important, because they changes weapon switch cast cancel in 2.4.3) video and I'll recheck it, otherwise it will stay like this.
Before 2.4.3 it was possible to do macros like /cast and then /equip because it changes weapons while casting a spell therefore it had no GCD.
It was never possible on retail to switch weapon and cast a instant spell (for example shiv). You can see it on most Neilyo's movies.
About the weapon switch script I'm very curious if this worked like this on retail. Posting a video from a privat server doesn't prove a thing, only cause it did work on AT doesn't mean that it's correct.
Find me a valid 2.4.3 (very important, because they changes weapon switch cast cancel in 2.4.3) video and I'll recheck it, otherwise it will stay like this.
Before 2.4.3 it was possible to do macros like /cast and then /equip because it changes weapons while casting a spell therefore it had no GCD.
It was never possible on retail to switch weapon and cast a instant spell (for example shiv). You can see it on most Neilyo's movies.
Former Developer
Re: !!! SCRIPTS DISABLED !!!
So Blindpad was practically a LUA bypasser?
There's no more trusted observer than someone who suspects you.
- Itslovelol
- Game Master
- Posts: 218
- Location: Germany
Re: !!! SCRIPTS DISABLED !!!
No, no BindPad just increased the amount of letters you could use in a macro.
Former Developer
Re: !!! SCRIPTS DISABLED !!!
I still wonder, the commands was restricted(?)
There's no more trusted observer than someone who suspects you.
- Itslovelol
- Game Master
- Posts: 218
- Location: Germany
Re: !!! SCRIPTS DISABLED !!!
http://www.wowwiki.com/Category:World_o ... _Functions
Here you can see all protected commands. I don't think that the weapon switch command is protected. It just don't work because of the GCD.
Here you can see all protected commands. I don't think that the weapon switch command is protected. It just don't work because of the GCD.
Former Developer
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