It doesn't, you just have lower ms on private servers.2ss wrote:Ability: BLIND
Bug: Im pretty sure that blind had a small delay when u cast it.
Right now its instantly casted before animation even :o
Rogue Bugs - Report here
Re: Rogue Bugs - Report here
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Re: Rogue Bugs - Report here
[Disarm Trap] is not working at all. I buyed the [Thieves'Tool] which is needed to Disarm traps, but still its not working and I'm unable to disarm for example Hunter traps.
Thanks for fixing.
Thanks for fixing.
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Re: Rogue Bugs - Report here
Assassination
Relentless strikes
does not refund as much energy as intended, it refunds 20 when it should be 25.
Relentless strikes
does not refund as much energy as intended, it refunds 20 when it should be 25.
Re: Rogue Bugs - Report here
nvm its not bugged for every spell tho its bugged for kidney
Re: Rogue Bugs - Report here
From my extensive testing in now appears that cheap-shot is not effected by stun-resist talents.
Against a Tauren warrior with 15% talented stun resistance I tested 65 stuns, alternating between two cheap-shots and a kidney shot.
Out of the 65 stuns, there was only one resist, against the Kidney shot.
Next I tested a Feral druid with 15% stun resist from talents. Out of 38 tests, there was only one stun resist, again to a single kidney shot. This means that out of 103 tests, not a single cheapshot was resisted.
So it appears that Cheapshot is either not counting as a standard stun or it is not effected by stun resistance talents.
It would also seem that the resistance chance produced by these talents is statistically too low. This is running a large number of tests against kidney shot. It would be worthwhile testing to see if these talents are scaling with ranks porperly.
Against a Tauren warrior with 15% talented stun resistance I tested 65 stuns, alternating between two cheap-shots and a kidney shot.
Out of the 65 stuns, there was only one resist, against the Kidney shot.
Next I tested a Feral druid with 15% stun resist from talents. Out of 38 tests, there was only one stun resist, again to a single kidney shot. This means that out of 103 tests, not a single cheapshot was resisted.
So it appears that Cheapshot is either not counting as a standard stun or it is not effected by stun resistance talents.
It would also seem that the resistance chance produced by these talents is statistically too low. This is running a large number of tests against kidney shot. It would be worthwhile testing to see if these talents are scaling with ranks porperly.
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http://db.hellground.net/?spell=31242
'Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.'
Doesn't work on Slice and Dice (SnD).
'Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.'
Doesn't work on Slice and Dice (SnD).
Macro Collection: http://www.smolderforge.com/forums/view ... f=4&t=8979
Re:
That's because snd doesn't do any damage. In other words, it shouldn't work, and have never worked with snd.Dntryme wrote:http://db.hellground.net/?spell=31242
'Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.'
Doesn't work on Slice and Dice (SnD).
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Re: Rogue Bugs - Report here
You can't even read tooltips correctly and ain't got any clue about retail rogue, but it's okay on a private server noone cares. Besides that, Dnttryme is right about that bug and it's also a reason why mutilate is trash here, since you won't get that proc from all your finishers.
I recently haven't played mutilate that much, but it also didn't work with SnD 1-2 years ago with the old core, so i doubt it will ever get fixed.
Also the poison apply/resist rate seems kinda messed up to me, but stun/dodge/parry rates are fucked up in general, so im not really surprised about that fact.
I recently haven't played mutilate that much, but it also didn't work with SnD 1-2 years ago with the old core, so i doubt it will ever get fixed.
Also the poison apply/resist rate seems kinda messed up to me, but stun/dodge/parry rates are fucked up in general, so im not really surprised about that fact.
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Re: Rogue Bugs - Report here
KS not counting as standard stun would make sense, since it wouldnt share the same DR with lets say CS.Exsurgo wrote:From my extensive testing in now appears that cheap-shot is not effected by stun-resist talents.
Against a Tauren warrior with 15% talented stun resistance I tested 65 stuns, alternating between two cheap-shots and a kidney shot.
Out of the 65 stuns, there was only one resist, against the Kidney shot.
Next I tested a Feral druid with 15% stun resist from talents. Out of 38 tests, there was only one stun resist, again to a single kidney shot. This means that out of 103 tests, not a single cheapshot was resisted.
So it appears that Cheapshot is either not counting as a standard stun or it is not effected by stun resistance talents.
It would also seem that the resistance chance produced by these talents is statistically too low. This is running a large number of tests against kidney shot. It would be worthwhile testing to see if these talents are scaling with ranks porperly.
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Re: Rogue Bugs - Report here
DR =/= auraAmgseret wrote:KS not counting as standard stun would make sense, since it wouldnt share the same DR with lets say CS.
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