SwP & BT Bugs

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Muscle
Posts: 31

Re: SwP & BT Bugs

Post by Muscle »

Henhouse wrote:
Abwyz wrote:Another bug in BT. Supremus volcanos follow targets on whose they spawn as well as they don't disappear.
You mean to tell me someone has gotten past the first boss?
This is really annoying.. watching retarded people passing through door using WEH and call themselves "PRO", I'm just wondering why no one even cares about hacking in PvE.
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Henhouse
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Re: SwP & BT Bugs

Post by Henhouse »

Muscle wrote:
Henhouse wrote:
Abwyz wrote:Another bug in BT. Supremus volcanos follow targets on whose they spawn as well as they don't disappear.
You mean to tell me someone has gotten past the first boss?
This is really annoying.. watching retarded people passing through door using WEH and call themselves "PRO", I'm just wondering why no one even cares about hacking in PvE.
Should screenshot and report that.
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Muscle
Posts: 31

Re: SwP & BT Bugs

Post by Muscle »

Never joined their raids so far, gotta raid with em for an ss.
Blackhammer
Posts: 15

Re: SwP & BT Bugs

Post by Blackhammer »

GMs opend the doors....
Muscle
Posts: 31

Re: SwP & BT Bugs

Post by Muscle »

Blackhammer wrote:GMs opend the doors....
Non em would do that.
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Henhouse
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Re: SwP & BT Bugs

Post by Henhouse »

Muscle wrote:
Blackhammer wrote:GMs opend the doors....
Non em would do that.
QFT.
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Muscle
Posts: 31

Re: SwP & BT Bugs

Post by Muscle »

Those elementals are still bugged, boss will follow them as we pull one. so we will have to wipe once/twice to get to the boss. It can be fixed using some simple GM commands I believe, why don't you just do it?
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Henhouse
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Re: SwP & BT Bugs

Post by Henhouse »

Muscle wrote:It can be fixed using some simple GM commands I believe, why don't you just do it?
I love how our players know exactly how things work before the main guy does.


Actually, it's a few simple magic tricks players can do too. You know what I'm talking about, and I'm expecting you to do them. ;) I'll be waiting, you know what I'm talking about, the simple little command you type that fixes everything.

.fix

It's that easy. :) I'm on vacation so do it for me, please.
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Muscle
Posts: 31

Re: SwP & BT Bugs

Post by Muscle »

I really didn't expect you shouting my abilities in public, its nice of you.

But seriously..

By "simple" I meant it doesn't look like a db issue, I thought it can be fixed using GM in-game commands. like moving it or at least removing them til you come back and fix it.
Aegrotatio
Posts: 230

Re: SwP & BT Bugs

Post by Aegrotatio »

Muscle wrote:
It can be fixed using some simple GM commands I believe, why don't you just do it?

I love how our players know exactly how things work before the main guy does.


Actually, it's a few simple magic tricks players can do too. You know what I'm talking about, and I'm expecting you to do them. ;) I'll be waiting, you know what I'm talking about, the simple little command you type that fixes everything.

.fix

It's that easy. :) I'm on vacation so do it for me, please.
Henhouse, what is .fix? When I used to play on a private server years and years ago, we had a few basic GM commands, like .goname for convenience and whatnot. Also, I want to run a private server someday :P
"You're a pro, or you're a noob, that's life" -Athene
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