Bug when spamming pet spells that are out of range or on CD
Posted: 06 Feb 2015, 00:16
What is the bug?
Pet movement bug when spamming pet spells/commands that are out of range, on global cooldown or on CD
What kind of bug is it? (Quest, Class, Spell, PvE)
Pet/Spell
How can you reproduce it?
Log onto a warlock for example, summon felhunter, set your pet to "stay", run away 50 yards from the pet, bind devour magic to scroll up or something that you can spam quickly, now target yourself, then put your pet on follow and instantly start spamming devour magic, you will notice that the pet will first run normally towards you, then he will go slower & slower, until he is eventually walking really slow, even though he is in range he won't actually use devour magic on you if you keep spamming it.
Please describe, in detail, what is suppose to occur when this bug happens:
How much you spam a pet spell when it is on cooldown, global cooldown or out of range should have 0 effect on the pets movement, you should be able to spam a pet spell as much as you want and as soon as the spell is able to go off(off cooldown, in range, etc) it's suppose to go off, even if you have been spamming the button,
It's supposed to work like the players spells.
Please describe, in detail, what happens when it bugs up, and how it's malfunctioning:
it bugs up when you spam the buttons too much, same goes for all pet commands, totem stomp macro for example, if you spam it too much the pet will act the same way (walk very slowly etc)
Evidence providing proof of bug:
not needed.
Pet movement bug when spamming pet spells/commands that are out of range, on global cooldown or on CD
What kind of bug is it? (Quest, Class, Spell, PvE)
Pet/Spell
How can you reproduce it?
Log onto a warlock for example, summon felhunter, set your pet to "stay", run away 50 yards from the pet, bind devour magic to scroll up or something that you can spam quickly, now target yourself, then put your pet on follow and instantly start spamming devour magic, you will notice that the pet will first run normally towards you, then he will go slower & slower, until he is eventually walking really slow, even though he is in range he won't actually use devour magic on you if you keep spamming it.
Please describe, in detail, what is suppose to occur when this bug happens:
How much you spam a pet spell when it is on cooldown, global cooldown or out of range should have 0 effect on the pets movement, you should be able to spam a pet spell as much as you want and as soon as the spell is able to go off(off cooldown, in range, etc) it's suppose to go off, even if you have been spamming the button,
It's supposed to work like the players spells.
Please describe, in detail, what happens when it bugs up, and how it's malfunctioning:
it bugs up when you spam the buttons too much, same goes for all pet commands, totem stomp macro for example, if you spam it too much the pet will act the same way (walk very slowly etc)
Evidence providing proof of bug:
not needed.