Warlock bugs.
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- Posts: 8
Warlock bugs.
So generally not much to say.Fear is breaking too easily even pounce bleed is capable of break it with 1 tick which is so disturbing.Pets take too much damage but that's not that big of a deal.The main thing is just fix the fear.
Re: Warlock bugs.
Demonic Resilience works just fine. 15% pet damage taken reduction
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- Posts: 8
Re: Warlock bugs.
Ye for that one I assume it's just the server and PvE shit of rogues and warrs but the fear is truly a problem.Bucovsky wrote:Demonic Resilience works just fine. 15% pet damage taken reduction
Re: Warlock bugs.
Because pets works otherwise.
There's no more trusted observer than someone who suspects you.
- Horrorfever
- Posts: 260
- Location: Bulgaria
Re: Warlock bugs.
The fear bug is really annoying, sometimes I nerd-rage as it looks like some people have 2 PvP trinkets..
- Undead Rogue - Expendable
Undead Warlock - Horrorfever
Undead Priest - Detective
Tauren Druid - Quasimoodru
Human Paladin - Unstobubble - <Old but Gold>
Re: Warlock bugs.
Kinda annoying :DApuclevercow wrote:Headway has got 2 PvP trinkets, but that's another issue.
- Itslovelol
- Game Master
- Posts: 218
- Location: Germany
Re: Warlock bugs.
Fixed.
Reworked break aura on damage formular.
There will now be a minor amount of damage you have to deal before the aura can break. (level * 7 + 10)
In addition to that the maximum added amount of damage you can do will now be (level * 50)
On each damage taken it calculates breaking chance (damagedone / (level * 25 + 150) * 100)
(Don't know when live.)
Reworked break aura on damage formular.
There will now be a minor amount of damage you have to deal before the aura can break. (level * 7 + 10)
In addition to that the maximum added amount of damage you can do will now be (level * 50)
On each damage taken it calculates breaking chance (damagedone / (level * 25 + 150) * 100)
(Don't know when live.)
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