What is the bug?
When blinded (Not tested with other forms of movement-based cc eg: fear) the pet continues casting unimpeded
Is it a spell or database issue? (database relates to any NPC, quest or item)
Spell
How can you reproduce it?
Blinding the pet, whether or not it is casting. (Not 100% reproducable, however a fair majority of the time the pet will continue to cast.)
Please describe, in detail what is suppose to occur when this bug happens
The pet should be CC'd as normal, and should not be capable of casting.
Please describe, in detail what happens when it bugs up, and how it's malfunctioning
If blinded whilst casting - It gains the Blind debuff, does not move as if blinded, it stands still whilst casting its nonsense.
If blinded whilst not casting - Typically works fine, however if the pet begins casting as the projectile for blind (Yes, it IS a projectile, invisible with a set delay time regardless of distance, look it up.) lands, it will act as previously described.
I had about 30+ duels where this has happened vs mages, it's kind of game-breaking, however not quite a priority to be fixed as it IS somewhat minor.
BUT THIS BREAKS MY DUELING STRATEGY QQ
Water Elementals (Maybe all pets?)
Water Elementals (Maybe all pets?)
Last edited by Grimjoe on 03 Jul 2014, 09:37, edited 1 time in total.
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- Posts: 301
Re: Water Elementals (Maybe all pets?)
This applies to fear aswell.
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
Re: Water Elementals (Maybe all pets?)
P.E.T.S. - Pathetically Easy Targets for Slaughter
There's no more trusted observer than someone who suspects you.
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- Posts: 301
Re: Water Elementals (Maybe all pets?)
This. Felguard with "65%" damage reduction goes down like a PvE mage.Wacco wrote:P.E.T.S. - Pathetically Easy Targets for Slaughter
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
Re: Water Elementals (Maybe all pets?)
This thread isn't here to discuss whether or not pets are easy to kill, it's here to bring a bug to the attention of the devs
Re: Water Elementals (Maybe all pets?)
It doesn't work that way. There are several threads where people have reported bugs and especially pets but nothing happens. MoveMaps was a bit good, but all the resistance and survival fixes didn't improve or changed anything.Grimjoe wrote:This thread isn't here to discuss whether or not pets are easy to kill, it's here to bring a bug to the attention of the devs
You might be lucky if any dev care about this bug, which changes the whole metagame as opposed to all the pet bugs.
There's no more trusted observer than someone who suspects you.
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