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Inferno bug!

Posted: 13 May 2013, 19:47
by jabba
Well,this is a spell,that provides so much survival in hard times and it's such a pain in the ass that it's not working. Also,this is considered a minion and I,as a warlock,which is pretty much a class relying on minions,find very disturbing that even the doomguard is bugged,but that is a whole new story. If you really can fix it,just do it. It will increase the pleasure of playing a less buggy game.

Re: Inferno bug!

Posted: 14 May 2013, 02:16
by Mynce
Ppl abused it in the mall so its disabled

Re: Inferno bug!

Posted: 14 May 2013, 12:39
by Exsurgo
I am going to look at changing the inferno so that it will only last a static duration and cannot be enslaved (abused in the mall). Or It could disabled it in Tanaris.

Re: Inferno bug!

Posted: 19 May 2013, 10:50
by Wacco
Simply stealth activate Inferno again and see how it goes! Before it even got disabled AGAIN everything worked perfectly almost forever. Its now when its disabled people even give it attention. Its sad that a naked fucking warlock should destroy such a wonderful spell and get it disabled for everyone, same story as with every summon trinket.

Can't you just disable the spell in Tanaris just like warlock summon is disabled in Donor Mall? Or fix so you only can cast it in combat or something, that would fix something though it may be only a matter of time before an naked orc male warlock runs and pulls combat through dummies..

Re: Inferno bug!

Posted: 21 May 2013, 16:12
by Rumers
yes this spell best.2 sec stun and so low dmg and 1hour=60 mins cooldown.yes fix it instead of fixing other things like snake trap 30 sec cooldown slow/poison venoms instead of fixing Explore armor(don't give attack power vs current target)fixing many other skills with lesser cooldown and bigger dmg.so yeas fix this shity spell usefull in PVP with sooooo big cooldown

Re: Inferno bug!

Posted: 21 May 2013, 16:13
by Cube
Rumers wrote:yes this spell best.2 sec stun and so low dmg and 1hour=60 mins cooldown.yes fix it instead of fixing other things like snake trap 30 sec cooldown slow/poison venoms instead of fixing Explore armor(don't give attack power vs current target)fixing many other skills with lesser cooldown and bigger dmg.so yeas fix this shity spell usefull in PVP with sooooo big cooldown
Go away.

Re: Inferno bug!

Posted: 22 May 2013, 14:55
by Mynce
Rumers wrote:yes this spell best.2 sec stun and so low dmg and 1hour=60 mins cooldown.yes fix it instead of fixing other things like snake trap 30 sec cooldown slow/poison venoms instead of fixing Explore armor(don't give attack power vs current target)fixing many other skills with lesser cooldown and bigger dmg.so yeas fix this shity spell usefull in PVP with sooooo big cooldown
Fix your grammar.

Re: Inferno bug!

Posted: 23 May 2013, 18:55
by Exsurgo
"Explore Armor" is fixed.