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Auto attack

Posted: 10 May 2013, 00:07
by Gregoriano
When starting auto attack, there is some delay before one actually starts swinging, rather that doing it instantly.

Re: Auto attack

Posted: 10 May 2013, 02:52
by Exsurgo
The melee swing timer does not work very well. Sometimes the attack will trigger straight away and othertimes it will have a significant delay.

As far as I know the correct mechanic is that the swing timer should be primed when you /startattack and are within melee range (8 yards)of the target. I tried to tweak the results to produce a better/smoother average but sometimes it still bugs out. It seems worst on target dummies than in pve/pvp.

I will competly overhall the auto-attack code this weekend among other things.