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[WOTLK] Few bugs i found

Posted: 22 Jul 2012, 20:55
by Outskilled
Just finished doing somewhat a whole ICC 10 run and we had one or two horde in our group due to the cross faction grouping implementation. Once we got up to sour-fang the dwarfs that get gripped by him ( dwarfs because it was a alliance raid id visa versa on horde ) they started to attack the horde players. this will probs need fixing if the cross faction raiding is going to take off. this would also be in the same case for the icc dungeons. As horde its sylvan- as ally lady jane i cant remember her name. if its like icc then they will attack the other faction (:

The key under dalaran does not teleport you on top of dalaran

the bruisers in mgt hit 7k each when they get the vial buff and are not tankable as you get 1shot

not really a bug but alchemy mats in order to make one flask require alot more badges to buy them in comparison to the other professions. each of the mats needed for a stoneblood potion cos 1 triumph each. you need 7 of one x of the other x of the other. making it cost an obsene ammount for making just one flask- X ammount if you proc with mixology

agility on warriors is scaling very low. with the mongoose enchant i gain 1% dodge with proc on my warrior. on paladin 3-4 idk if thats just me getting wotlk'd or if its broken just heads up.

the two quests on isle of quildanas that require you to shoot the mobs and sails on the ships are both broken sorry i cant name them.

Bunnhildar daily "back to the pit" doesn't work. once you complete the quest chain "they took our men" wich you need completed to change into a disguised bunnhildar to get the daily.

Bladestorm - if you change weapon during bladestorm it cancels the bladestorm i.e sword and board out vs a mage you bladestorm a nova and switch to the 2h for more damage. it stops the BS.