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Resillience
Posted: 09 Dec 2011, 21:51
by Mynce
Credits to Geezuus
ok so there has been a ongoing discussion about resillience being bugged or not.
so Geezuus did a little test.
the results were a bit disturbing:
0 resillience = 2200 damage with a mortal strike.
320 resillience = 1800 damage with a mortal strike.
*screens will be added soon*
really ? 400 dmg difference ?
i know 320 is about 16% of the damage reduced so that should be around 350
but if this is all true then this wouldnt really stop me from going Full pve in a bg.
i just want a bit of clarification on this so we can end this discussion once and for all :)
and.......GO
Re: Resillience
Posted: 09 Dec 2011, 22:20
by Geezuus
Mynce wrote:Credits to Geezuus
ok so there has been a ongoing discussion about resillience being bugged or not.
so Geezuus did a little test.
the results were a bit disturbing:
0 resillience = 2200 damage with a mortal strike.
320 resillience = 1800 damage with a mortal strike.
*screens will be added soon*
really ? 400 dmg difference ?
i know 320 is about 16% of the damage reduced so that should be around 350
but if this is all true then this wouldnt really stop me from going Full pve in a bg.
i just want a bit of clarification on this so we can end this discussion once and for all :)
and.......GO
and here are the screenies
No resi gear
http://3x.cz/di-RKMQ.jpg <------- DIRECT LINK FOR FULLRES
Resi gear
http://3x.cz/di-K6VB.jpg <-------- DIRECT LINK FULLRES
Re: Resillience
Posted: 09 Dec 2011, 22:31
by Outskilled
just done some testing with different gear sets etc ill upload the video and post it here... in due time
Re: Resillience
Posted: 10 Dec 2011, 00:02
by Outskilled
Re: Resillience
Posted: 10 Dec 2011, 01:32
by Henhouse
According to thorough testing conducted by Darkgroom and former GM Chomba, resilience is working just fine. If there's a problem anywhere, it's not to be found with resilience.
Re: Resillience
Posted: 10 Dec 2011, 08:15
by Peekaboo
2400*0.84=2016
May I ask what you guys expected as a result? =P
But yes, full PvE sounds like some fun, most notably as you get crit more often aswell... ;]
Re: Resillience
Posted: 11 Dec 2011, 13:15
by Firstaidkit
Henhouse wrote:According to thorough testing conducted by Darkgroom and former GM Chomba, resilience is working just fine. If there's a problem anywhere, it's not to be found with resilience.
GM Chomba o.0? He reported it :P.
Darkgroom and me tested it :D
Tbh I don't think resilience is bugged I just think that melee damage is bugged.
Re: Resillience
Posted: 11 Dec 2011, 22:46
by Deems
Melee damage isn't whats bugged. In fact, melee was really strong in TBC aswell. So why do they hit so hard here? Guess. Access to all high end PvE gear.
Re: Resillience
Posted: 12 Dec 2011, 03:55
by Henhouse
Deems wrote:Access to all high end PvE gear.
This is a big factor as well.
Re: Resillience
Posted: 12 Dec 2011, 05:08
by Mutedtoohard
Not to sound like a Douche but you realize that Resilience isn't the only stat that reduces melee damage that gear gives you. Did you add armor into your calculations?