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Armor Penetrationt/Armor

Posted: 22 Sep 2011, 03:40
by Clausewitz
What is the bug? Not 100% sure if it's armor or armor penetration

Is it a spell or database issue? Spell? idk

How can you reproduce it? The way I tested it with swellington was to auto attack him with 0 armor on, then do the same with full armor, then again with resillience.

Please describe, in detail what is suppose to occur when this bug happens: Armor should mitigate melee attacks by a percentage based on how much armor you have/armor ignore is supposed to ignore a flat amount of armor, 1k armor ignore=1k less armor on any target you attack.


Please describe, in detail what happens when it bugs up, and how it's malfunctioning:Well it seems either armor under certain values(no idea how that could happen) or armor penetration(more likely methinks) scales poorly, when I tested with swellington the only time we saw any mitigation was when he was in resillence gear, there was no difference between 0 armor and 3k+ armor, I was on a rogue with like 1k Armor ignore. I'm not sure which is the issue, the armor or the armor ignore but I'm sure if you checked the coding you could figure it out.

Re: Armor Penetrationt/Armor

Posted: 22 Sep 2011, 08:59
by Darkgroom
I have tested this with Debug output on the server, the ArmorReduction just works fine so i will have to look further to know what the problem is.

Re: Armor Penetrationt/Armor

Posted: 22 Sep 2011, 18:41
by Clausewitz
Thanks for having a look Dark, Keep me updated!

Re: Armor Penetrationt/Armor

Posted: 22 Sep 2011, 23:44
by ZatYo
My armor as a priest is 2550 without inner fire.. with 1k armor ignore maybe you just couldn't see the 10% dmg difference when he's 0 armor or 1500. Sunder and expose armor indeed make a difference so I think thats fine.

Re: Armor Penetrationt/Armor

Posted: 23 Sep 2011, 05:37
by Clausewitz
This is auto swings without any debuffs up, and he had inner fire up