[Wrath] Fire Ward
[Wrath] Fire Ward
Fire Ward seem to reflect 100% of incoming Fire spells. Not sure if it's with or without the talents in Fire, but atleasts it's bug'd and works similar as the paladins Cleanse talent who got disabled.
Mr.Suspicious
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- Posts: 2
Re: [Wrath] Fire Ward
They say it's not allowed to report wrath bugs unless they cause crashes but seeing this post I'll take advance of this thread in case it is:
-Distraction removes invisibility from mages. block this ability
-Pets attacking players dont put you in combat nor its enemy. Ban players who sap ppl with a pet attacking and healers drinking while your pet is attacking them until is fixed.
-Envenom is still not working properly and doing way too much damage again. block this ability
-Death knight pets are undead and should be immune to all kind of fears except turn evil from paladins. ban anyone who fears these pet
-Tricks of the trade when used, the increased damage part of it doesn't end in that time and even persists even trought death, giving permanent increased damage. remove it, it gives unfair advantage in arena (+15% increased damage all the time since it is used).
-Unstable Affliction's debuff damage when dispelled is bugged and currently ignores resilience. block this ability or ban anyone who uses it (make server announces if you don't disable it so ppl know it's bugged)
Thanks.
Edit:
-I would like to add in this server the enchant "Berseker" has an incredible proc rate. In retail is around 1 proc per minute, here make a ret for example and go to a trainning dummy. It is proccing all the time giving effectively 400 constant ap, which translates in a lot of damage and is an unfair advantage for non physical classes. Please ban everybody who is using this. +400 permanent ap is just not fair.
-Distraction removes invisibility from mages. block this ability
-Pets attacking players dont put you in combat nor its enemy. Ban players who sap ppl with a pet attacking and healers drinking while your pet is attacking them until is fixed.
-Envenom is still not working properly and doing way too much damage again. block this ability
-Death knight pets are undead and should be immune to all kind of fears except turn evil from paladins. ban anyone who fears these pet
-Tricks of the trade when used, the increased damage part of it doesn't end in that time and even persists even trought death, giving permanent increased damage. remove it, it gives unfair advantage in arena (+15% increased damage all the time since it is used).
-Unstable Affliction's debuff damage when dispelled is bugged and currently ignores resilience. block this ability or ban anyone who uses it (make server announces if you don't disable it so ppl know it's bugged)
Thanks.
Edit:
-I would like to add in this server the enchant "Berseker" has an incredible proc rate. In retail is around 1 proc per minute, here make a ret for example and go to a trainning dummy. It is proccing all the time giving effectively 400 constant ap, which translates in a lot of damage and is an unfair advantage for non physical classes. Please ban everybody who is using this. +400 permanent ap is just not fair.
Re: [Wrath] Fire Ward
So you're saying ban half the server just because of a few annoying but definitely not gamebreaking bugs?
Balls, Cube, Deems, Google [Bot]
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- Posts: 2
Re: [Wrath] Fire Ward
If you think +15% permanent damage on a lets say, already overpowered on Trinity Core 2 shadow priest, combined with a rogue with bugged envenom +400 almost constant ap and when the priest runs behind a pillar your pet doesn't interrupts him from drinking, well, then is not gamebraking, tough you must be out of your mind lol...Balls wrote:So you're saying ban half the server just because of a few annoying but definitely not gamebreaking bugs?
It IS gamebraking (who doesn't want free 400 ap? or +15% permanent damage or drinking without having to care about pets or sap ppl because they can't enter in combat?) and even if it wasn't they are taking unfair and illegal advance of a bugged ability.
If they ban people for bug-levitating in mountains which doesn't hurt anyone nor they gain anything why shouldn't they following the same logic and ban for things which result in permanent and unfair advantage?
Gaining unfair advantage, read it in this post in something MUCH less important than this: http://www.smolderforge.com/forums/view ... 874#p20874
So yes, lock those things or warn players and then ban them if they abuse it since they have then no excuse.
Re: [Wrath] Fire Ward
Funny, because there's much bigger issues than the ones you listed but ok, suit yourself scrub
Balls, Cube, Deems, Google [Bot]
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- Posts: 1
Re: [Wrath] Fire Ward
Make a mage, spec fire with that talent. Even put the glyph which adds 5% more chance to reflect and equip spell reflect meta.Raven wrote:Fire Ward seem to reflect 100% of incoming Fire spells. Not sure if it's with or without the talents in Fire, but atleasts it's bug'd and works similar as the paladins Cleanse talent who got disabled.
Use fire ward.
Have a warlock spam any fire spell (for example searing pain) and rank1 so you can test it without breaking the ward. You will notice even having 36% with all that it doesn't reflect 100% of them, so you are wrong and just had bad luck and then came here to complain and asking for bans directly without even testing it.
By the way the paladin spell was locked because it could be casted on players not affected by debufs, not anything to do with this, so bad example to make gms block it. Bad luck.
Talking about bugs there was one in which paladin's hand of protection could be casted while blinded. Ban this too please.
Re: [Wrath] Fire Ward
Check again xDWizcleaver wrote:Make a mage, spec fire with that talent. Even put the glyph which adds 5% more chance to reflect and equip spell reflect meta.Raven wrote:Fire Ward seem to reflect 100% of incoming Fire spells. Not sure if it's with or without the talents in Fire, but atleasts it's bug'd and works similar as the paladins Cleanse talent who got disabled.
Use fire ward.
Have a warlock spam any fire spell (for example searing pain) and rank1 so you can test it without breaking the ward. You will notice even having 36% with all that it doesn't reflect 100% of them, so you are wrong and just had bad luck and then came here to complain and asking for bans directly without even testing it.
By the way the paladin spell was locked because it could be casted on players not affected by debufs, not anything to do with this, so bad example to make gms block it. Bad luck.
Talking about bugs there was one in which paladin's hand of protection could be casted while blinded. Ban this too please.
Mr.Suspicious
Re: [Wrath] Fire Ward
1.Fire ward is fine.It maybe even 80% but if it doesnt always reflect its fine.RNG MORE THINK LESS.
2.Unstable affliction is fine.But hey raven ;] gj at spam dispelling it.
3.QQ's on a private never help'd.
4.You should be happy for half of the bugs you mentioned because:
You play (s)pr/r so you should be happy as fuck that Envenom and Spr are bugged(AND HARD2PLAY!!!).
You play Warlock/Some random healer because you dont really need to do much with a lock on your back.
5.Dont make anymore posts like that showing how dumb and shit you are for QQing over a private.
6.I shittalked you over here and i deleted it cuz you're not that shit (cuz spr is hard uno)
7.The Game is as disbalanced as much as its bugged on privates(that means alot incase you were busy spammin dispell on UA XD).
8.Now who wants hot-dogs XD?
2.Unstable affliction is fine.But hey raven ;] gj at spam dispelling it.
3.QQ's on a private never help'd.
4.You should be happy for half of the bugs you mentioned because:
You play (s)pr/r so you should be happy as fuck that Envenom and Spr are bugged(AND HARD2PLAY!!!).
You play Warlock/Some random healer because you dont really need to do much with a lock on your back.
5.Dont make anymore posts like that showing how dumb and shit you are for QQing over a private.
6.I shittalked you over here and i deleted it cuz you're not that shit (cuz spr is hard uno)
7.The Game is as disbalanced as much as its bugged on privates(that means alot incase you were busy spammin dispell on UA XD).
8.Now who wants hot-dogs XD?
Re: [Wrath] Fire Ward
Ah, all the people I've owned so horrebly many times comes to try beat me on the forums, easy, too easy xD
Mr.Suspicious
Re: [Wrath] Fire Ward
im pretty sure you're quedodging me cause i farm you as any fucking setup
Balls, Cube, Deems, Google [Bot]
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