There was. Appropriate changes are in, and pending restart/crash to go live.Atky wrote:The coding definitely works. From my conversations with Exsurgo it was extensively tested and I got to see some of its modified damage. I think maybe there was an implementation error, or some kind of coding conflict between Smolderforge and wherever it was tested.
[Felguard] weapon damage bugged
Re: [Felguard] weapon damage bugged
Administrator - Project Lead / Server Management / Core Development
Re: [Felguard] weapon damage bugged
Fantastic! Closing thread.Atky wrote:Fixes are live, and match the values set.
Administrator - Project Lead / Server Management / Core Development
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