Paladin Bugs - Report here

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Voodoomaniac
Posts: 56

Re: Paladin Bugs - Report here

Post by Voodoomaniac »

Retribution Aura currently only procs from white hits and not from special abilities like Mortal strike and Hamstring. Simply keep the aura up and hit the paladin. You will notice that only the white hits will trigger it.

Also Seal of Blood does not deal 35% of the total damage inflicted to the user, the numbers are different everytime but they are nowhere near the correct value.
suprvilce
Posts: 14

Re: Paladin Bugs - Report here

Post by suprvilce »

This is (i think) mainly just a visual bug, but i'll report it anyway.

As a ret paladin, with my build i get +8% damage increase (6% from 3/3 2h weapon specialisation and 2% from 2/2 improved sanctity aura) (ignore crusade). Here is shows correctly it's 8% damage increase: http://prntscr.com/4q4kkm

I also have 5/5 Vengance, each crit increases damage by +5%, up to max +15% (3 stacks). It shows correctly on 1 stack (8+5=13): http://prntscr.com/4q4kvo

However, for 2nd and 3rd stacks of Vengance buff, it still only shows +13% damage increase, not +18% (2) and +23 (3 stacks):

2 stacks (still shows +13% damage increase when it should show +18%: http://prntscr.com/4q4l63
3 stacks (still shows +13% when it should show +23%: http://prntscr.com/4q4lf9

Now as you can see the actual damage increase is working, as with each Vengance buff the 'damage' is increased properly, just the percentage increase doesn't change after the first Vengance buff.

When i use Avenging Wrath (aka wings), which increases damage by +30%, even with 3 vengance buffs it shows +43%, if the final two Vengance buffs would show it would be +53%: http://prntscr.com/4q4lqk

Though, again, the actual damage show is working, just the percentages that are 'buggy'.
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