[Felguard] weapon damage bugged

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Mynce
Donor
Donor
Posts: 1360

Re: [Felguard] weapon damage bugged

Post by Mynce »

well im also curious about mana feed and demonic resillience .
also intensity seem to fuck up when you are using the S4 gloves.
pyroclasm doesnt seem to proc at all
and maybe check the 20% damage share from soullink + the 5% damage buff.
if you guys can fix those i guess i can be nice.
Peace and serenity :
http://www.smolderforge.com/forums/view ... f=4&t=8012


-Selling account 25?ó?ÇÜ?¼ pm if interested-
Ricekrispies
Posts: 301

Re: [Felguard] weapon damage bugged

Post by Ricekrispies »

Mynce wrote:well im also curious about mana feed and demonic resillience .
also intensity seem to fuck up when you are using the S4 gloves.
pyroclasm doesnt seem to proc at all
and maybe check the 20% damage share from soullink + the 5% damage buff.
if you guys can fix those i guess i can be nice.
Mana Feed works.
Intensity with s4 gloves works for me just fine.
5% damage increase from SL isn't working for the demon, or it increases the damage by very, very small amount.
I've got no expirience with pyroclasm, as I find it less useful.
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
User avatar
Exsurgo
Game Master
Game Master
Posts: 558

Re: [Felguard] weapon damage bugged

Post by Exsurgo »

Henhouse has the changes so you should be able to test the new damage out soon enough.

About the SL +5% buff. I have not tested it. Is the demon not getting the 5% more damage modifier?
Retired Developer.
Ricekrispies
Posts: 301

Re: [Felguard] weapon damage bugged

Post by Ricekrispies »

Exsurgo wrote:About the SL +5% buff. I have not tested it. Is the demon not getting the 5% more damage modifier?
I'm at it.
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
Ricekrispies
Posts: 301

Re: [Felguard] weapon damage bugged

Post by Ricekrispies »

No need for explaining things here, it's obvious.

Without SL
Image

With SL
Image

I also want to bring up something else I discovered while testing SL
Demonic Tactics: should increase critical strike chance by 5%, affecting melee and spell, for both master AND minion. It's pretty obvious that this too isn't working.
Image
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
Mynce
Donor
Donor
Posts: 1360

Re: [Felguard] weapon damage bugged

Post by Mynce »

it doesnt seem so. so testing might be worth a shot.
and pyroclasm is fun to use when using rank 1 rain of fire in eots. i would use it definitly.
and demonic resilience i dunno something definitly seems wrong with it.
Peace and serenity :
http://www.smolderforge.com/forums/view ... f=4&t=8012


-Selling account 25?ó?ÇÜ?¼ pm if interested-
Atky
Posts: 45

Re: [Felguard] weapon damage bugged

Post by Atky »

I just tested, and soul link definitely is bugged, it boosts the masters damage by 5percent, but that damage portion is ommited from the pet. I got the exact same damage range with a Felguard with and without soulink using a naked warlock. It was 143-204, both times. Last time i tested demonic resilience does reduce pet damage by 15percent. I ahve not tested whether or not the crit portion works on the caster, but I have no reason to doubt it does.
Ricekrispies
Posts: 301

Re: [Felguard] weapon damage bugged

Post by Ricekrispies »

Demonic Resilience doesn't work. In addition, more damage is shared via SL than is intented.

Without Demonic Resilience
Image

With Demonic Resilience
Image

EDIT: Damage taken via SL went down from 26% to 18%
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
Atky
Posts: 45

Re: [Felguard] weapon damage bugged

Post by Atky »

So in the second image, with Soul link, the caster takes (23201damage + 5785damage (the latter part is transferred to the pet).

23201+5785= 28986. -the damage the warlock would have taken without soul link.

20percent of 28986 = 5797.2

5792.2 real damage, vs 5785 as reported per recount. Seems almost perfect to me, when you round up.
Atky
Posts: 45

Re: [Felguard] weapon damage bugged

Post by Atky »

I've spent some time talking to Exsurgo and we have narrowed down the felguard bugs and subsequent fixes to these.

*The felguards base weapon damage has been increased to reflect the values present in TBC retail.
*Demonic tactics now correctly gives the Felguard 5percent increased chance to critically hit.
*The felguard now correctly recieves 5percent increased damage from Soul link.
Locked

Who is online

Users browsing this forum: No registered users and 1 guest