Resillience

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
Wacco
Posts: 926

Re: Resillience

Post by Wacco »

I still think Armor is broken not Resillience.
There's no more trusted observer than someone who suspects you.
Peekaboo
Posts: 638

Re: Resillience

Post by Peekaboo »

Walk the walk, thoughts are for pussies.
Tap Peekaboo: Upset target moron.
DON'T MOVE!
Pallyofhell
Posts: 371

Re: Resillience

Post by Pallyofhell »

most likely armor is bugged because i got up to 565 resil and rogues still seem to do alot of dmg
EPEEN TOO STRONK!
Amgseret
Posts: 1567

Re: Resillience

Post by Amgseret »

Ashewat wrote:most likely armor is bugged because i got up to 565 resil and rogues still seem to do alot of dmg
Over 492 just lowers their chance to crit but, crit damage reduction is capped after 492.
Normal rog got atleast 30% crit, so still a nice chance to crit. A brutal a4 faggot, got close to 40%...

Armor seems fine too, just lock got like 2k in brutal, not ? Most rogs have 1.1 - 1.6k armor ignore + procs, so yeee.

OT: 400 dmg lesser from 320 resil aint that bad, its a fucking pvp/pve mix, what do you expect ? Ya need a healbot to have a real profit from resil, in bgs full pve can work fine as long ya can avoid getting in target of all the nasty rogs and warrs.

ps: hail geezuus
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Pallyofhell
Posts: 371

Re: Resillience

Post by Pallyofhell »

with full procs i get around 2.8k arp
EPEEN TOO STRONK!
Whizz
Posts: 113

Re: Resillience

Post by Whizz »

with full procs i would punch you in the face if i was sure that i wouldn't catch some sort of std
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