Totems and DoTs

Fixed/closed bug reports are moved to this board in archival state. Also contains all the original bug reports from the past years.
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Exsurgo
Game Master
Game Master
Posts: 558

Re: Totems and DoTs

Post by Exsurgo »

Ricekrispies wrote:
Amgseret wrote:
Cube wrote:Pet
^dis

There is even a spamabe macro for that...

/petattack [target=Earthbind Totem]
/petattack [target=Tremor Totem]
/petattack [target=Windfury Totem]
/petattack [target=Grounding Totem]
/petattack [target=Mana Tide Totem]


Have fun shamies.
Aye, I got this macro.. It's just that Earthbind totems tend to fuck up my demons movement speed, even when the totem and its effect are gone. Makes life kinda hard when you should kite shammy with CoEx and dispel Frost Shocks when pet can't keep up to your speed...
When binary spell resistance is fixed the felhunter will have a very high chance to resist the slowing effect of earthbind totem.
Retired Developer.
Vicarious
Posts: 223

Re: Totems and DoTs

Post by Vicarious »

Exsurgo wrote:
When binary spell resistance is fixed the felhunter will have a very high chance to resist the slowing effect of earthbind totem.
I love you so much, Exsurgo for president
Apuclevercow wrote:The main question is, who is viacaris ?
Ricekrispies
Posts: 301

Re: Totems and DoTs

Post by Ricekrispies »

Exsurgo wrote:
Ricekrispies wrote:Aye, I got this macro.. It's just that Earthbind totems tend to fuck up my demons movement speed, even when the totem and its effect are gone. Makes life kinda hard when you should kite shammy with CoEx and dispel Frost Shocks when pet can't keep up to your speed...
When binary spell resistance is fixed the felhunter will have a very high chance to resist the slowing effect of earthbind totem.
Awesome!
But thats not what I meant. I'm not sure what is causing it, but sometimes when I call my pet back at me or order the pet to attack something, it moves with very slow pace. As if it was walking instead of running. And theres no movement impairing effects affecting my demon at that time.
Occasionally it happens when I'm fighting a rogue, and they cast blind at me, take some distance, CoS and Vanish. My pet will stay at the point where the rogue has vanished and when I call my pet back at me, it will walk instead of running . No crippling poison, not anything.
"The greatest trick the Devil ever pulled was convincing the world he didn't exist."
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