Poll results & comments - Oct. 8th, 2013
Posted: 08 Oct 2013, 09:12
I apologize for being ~2-3 weeks late on posting this. If you haven't noticed already, I'm a bit behind on everything these days. Uni has me constantly swamped.
If you voted in the poll -- thank you! We collected a total of 2188 responses and 57 readable text-box feedback submissions.
Please remember the data we collect is for consideration and for gathering community opinions. The selections on here are you share with you the feedback we collected, and our thoughts on it.
Poll 1: Would you be in favor of a system weaking the use of using too much SWP gear? (a punishment for using too much SWP gear instead of PvP gear)
Wipe it all. 210
Implement a system to reduce the effect of SWP gear from using too much of it. 153
Do not change anything. 204
Response: This shows how incredibly divided the Smolderforge community is. Over the years it has become increasingly difficult for us to make major changes to the server anymore. From the data we gather, we're able to see that players tend to play Smolderforge for different reasons. Many people want something different, or are attracted to the things it already offers. Many people overreacted with this poll question assuming we were very serious on this decision. Please keep in mind, this is a poll, not an actual vote. We mainly did this to get a sense of what the community thought on this issue since the forums is not a viable place to gather feedback. We can clearly see that our assumptions were correct.
Poll 2: Do you believe the consumable system should be heavily altered on this server?
Wipe all consumables and implement a new system with earning them with a currency. 103
No, do not change it and do not change the way we earn them. 186
Get rid of all consumables completely. Make them unable to be used at all. 52
Response: Judging by the numbers recorded, not as many people voted in this question. This leads me to believe many people are just as undecided as we are about the effects of having consumables easily available on the server. We still have possible plans to make there still be a bit of farming involved to get the materials. Possibly scrap Isle of Quel'Danas daily grinding, and transition to Azshara Crater with the zone extended, new quests and farming for materials? Please let us know your thoughts.
Poll 3: When 3v3 returns with bonus rewards, how interested will you be to play this bracket?
Extremely interested. I want to make 3v3 a reality on here. 184
Depends what the rewards/competition are. 109
I have no interest in 3v3. 96
Response: We're pleased to hear there is interest in bringing 3v3 back. Due to the seasonal population drop, we may need to wait for the server to pick back up again in order to continue pursuing this option. However, we've also been thinking about enabling honor gain for skirmishes. Higher for 3v3, etc. to promote arena and its play. Thoughts?
Poll 4: How satisfied are you with the support team (GMs) on this server?
Very satisfied. 90
Somewhat satisfied. 63
Dissatisfied. 49
Okay, GMs are very limited. 81
Response: I was expecting there to be quite a bit of GM bashing, but surprisingly this was pretty good reviews on the team. Obviously we have a lot to continue to improve on, and definitely there is a lot of concern with the limited ability of GMs. Thanks for your feedback.
Poll 5: Should we enable flying mounts in the mall area?
Yes! Enable flying in the mall island area. 284
No, land mounts only. 146
Response: I'm actually shocked there was this much opposition to the option. Why wouldn't players want to be able to fly around the mall? There's many users with cool flying mounts they want to show off, but cannot. I think many people thought this would cause problems, but we really do not foresee any except actually causing less crowding in areas.
Poll 6: (DONORS ONLY) Should the SWP vendor in the donor mall be removed?
Remove the vendor for all future donors. 53
Do not remove the vendor so future donors can access it. 99
Undecided. Both options are a win-lose. 26
Response: Hmm, interesting. I suppose we should finally balance the vendor then.
If you voted in the poll -- thank you! We collected a total of 2188 responses and 57 readable text-box feedback submissions.
Please remember the data we collect is for consideration and for gathering community opinions. The selections on here are you share with you the feedback we collected, and our thoughts on it.
Poll 1: Would you be in favor of a system weaking the use of using too much SWP gear? (a punishment for using too much SWP gear instead of PvP gear)
Wipe it all. 210
Implement a system to reduce the effect of SWP gear from using too much of it. 153
Do not change anything. 204
Response: This shows how incredibly divided the Smolderforge community is. Over the years it has become increasingly difficult for us to make major changes to the server anymore. From the data we gather, we're able to see that players tend to play Smolderforge for different reasons. Many people want something different, or are attracted to the things it already offers. Many people overreacted with this poll question assuming we were very serious on this decision. Please keep in mind, this is a poll, not an actual vote. We mainly did this to get a sense of what the community thought on this issue since the forums is not a viable place to gather feedback. We can clearly see that our assumptions were correct.
Poll 2: Do you believe the consumable system should be heavily altered on this server?
Wipe all consumables and implement a new system with earning them with a currency. 103
No, do not change it and do not change the way we earn them. 186
Get rid of all consumables completely. Make them unable to be used at all. 52
Response: Judging by the numbers recorded, not as many people voted in this question. This leads me to believe many people are just as undecided as we are about the effects of having consumables easily available on the server. We still have possible plans to make there still be a bit of farming involved to get the materials. Possibly scrap Isle of Quel'Danas daily grinding, and transition to Azshara Crater with the zone extended, new quests and farming for materials? Please let us know your thoughts.
Poll 3: When 3v3 returns with bonus rewards, how interested will you be to play this bracket?
Extremely interested. I want to make 3v3 a reality on here. 184
Depends what the rewards/competition are. 109
I have no interest in 3v3. 96
Response: We're pleased to hear there is interest in bringing 3v3 back. Due to the seasonal population drop, we may need to wait for the server to pick back up again in order to continue pursuing this option. However, we've also been thinking about enabling honor gain for skirmishes. Higher for 3v3, etc. to promote arena and its play. Thoughts?
Poll 4: How satisfied are you with the support team (GMs) on this server?
Very satisfied. 90
Somewhat satisfied. 63
Dissatisfied. 49
Okay, GMs are very limited. 81
Response: I was expecting there to be quite a bit of GM bashing, but surprisingly this was pretty good reviews on the team. Obviously we have a lot to continue to improve on, and definitely there is a lot of concern with the limited ability of GMs. Thanks for your feedback.
Poll 5: Should we enable flying mounts in the mall area?
Yes! Enable flying in the mall island area. 284
No, land mounts only. 146
Response: I'm actually shocked there was this much opposition to the option. Why wouldn't players want to be able to fly around the mall? There's many users with cool flying mounts they want to show off, but cannot. I think many people thought this would cause problems, but we really do not foresee any except actually causing less crowding in areas.
Poll 6: (DONORS ONLY) Should the SWP vendor in the donor mall be removed?
Remove the vendor for all future donors. 53
Do not remove the vendor so future donors can access it. 99
Undecided. Both options are a win-lose. 26
Response: Hmm, interesting. I suppose we should finally balance the vendor then.