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Comeback, wait what? felguards?
Posted: 24 Feb 2013, 20:12
by Deceitx
I had a little stream-session yesterday cause my old partner was stooked. I had told him about all the new fixes n stuff, being all smolderforge-patriotic and positive.
What happened though after a few games, was something that upset us both.
http://www.youtube.com/watch?v=CeatBp8vMzo
^ This would be what I am talking about, and yes, we did end up loosing that match.
Adding another video here against the same team, but this time we're winning.
http://www.youtube.com/watch?v=SZVYNPDD7pg
As you can see from both videos the new fixes has "helped" warlocks a lot! ( THEY'RE NOT DYING).
Since I a havent seen anything yet, imma be the first one to call fotm upon LD - Lock/Druid
// Deceitx
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 20:19
by Exsurgo
Pets ignoring los is a big problem, I agree. We might have to disable being able to order pets to attack targets that are out of LOS.
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 20:36
by Wacco
Exsurgo wrote:Pets ignoring los is a big problem, I agree. We might have to disable being able to order pets to attack targets that are out of LOS.
Please don't. I and several other warlocks target people far away just to command and force the pet to be in action. When you attack someone with the pet you can't call him back at all. He will attack that person brain deadly until that guy dies and then stuck on place, so we have to mount or order the pet to attack someone else. Passive is the shit until spell lock!
I get that it ruins arena but to disable it to attack a target out of LOS will ruin pets more imo.
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 21:22
by Exsurgo
I was saying it was one of several possibilities. Pets cannot go on how they are atm, especially not in arenas. I am pretty sure that you can always recall your pet by using a /petfollow macro.
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 21:44
by Amgseret
Newsflash: lock druid was FOTM on retail too, so if it becomes like that here, SF balance get more "retail-like". All good.
Though agree, the LoS can be quiet annoying but probably not the easiest things to fix without breaking them even more.
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 22:31
by Xaru
Completely agree Phanic, it's retarded. Want to know something even worse? Hunter pets. Facing hunter drain comps in arena is so frustrating, the hunters will have them keep you in combat so you can't drink and then pull them through the pillar as soon as you start attacking them. Grrrr.
Re: Comeback, wait what? felguards?
Posted: 24 Feb 2013, 23:08
by Moctezuma
I dont see any problem here,
Seems like a standard L2P issue.
P.S my felguard enjoyed criting you last night, and wants to see if you want to hook up again.
Re: Comeback, wait what? felguards?
Posted: 25 Feb 2013, 00:00
by Realz
Moctezuma wrote:I dont see any problem here,
Seems like a standard L2P issue.
P.S my felguard enjoyed criting you last night, and wants to see if you want to hook up again.
The pets have no paths and run up, down, over walls and bridges then not to mention when you cant get away from them, they then sit inside the wall attacking you but you cannot attack it back?
If u dont see a probelm with this then ur obviously mentally challenged.
Re: Comeback, wait what? felguards?
Posted: 25 Feb 2013, 02:14
by Cube
Deceitx wrote:imma be the first one to call fotm upon LD - Lock/Druid
First one, how cute :3
Re: Comeback, wait what? felguards?
Posted: 25 Feb 2013, 15:32
by Fodis
>rihanna song
also I liked how the druid ran towards the priest and got feared