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Godzilla's Lair removal

Posted: 19 Apr 2009, 23:47
by Henhouse
As Kyle and I finish the last bits of Scarlet Citadel, we realize how much is lacking scripting skill in Godzilla's Lair. It was a great, first time at scripting creation but we could make it much, much harder and more fun now.

However, we realize that since this raid is NOT instanced, we cannot limit the amount of players to raid him. Also reset times are they every hour on him. So sometimes you can get over 15 people raiding him which lead to a huge problem because it causes the server to lag really badly.

Kyle suggested we make it very hard to just make people not want to do it often, but they that would lead to more lag as the brought it 10 more people to help kill him.

So we thought maybe it would be a good idea to just remove it. However, just remove the teleport. If you want to swim there, by all means feel free to raid him then. We just want to see what the community has to say.

Re: Godzilla's Lair removal

Posted: 20 Apr 2009, 07:11
by Deentyne
sounds like a good idea

Re: Godzilla's Lair removal

Posted: 20 Apr 2009, 13:46
by Holypwnage
great idea...finnaly the raids wont be going on 24/7 i hope

Re: Godzilla's Lair removal

Posted: 20 Apr 2009, 19:31
by Tonxik
Holypwnage wrote:great idea...finnaly the raids wont be going on 24/7 i hope
just to tell u one thing rading is a shit loads of harder then pvp kk...u might wanna try it if ur done QQ'ing about ur self sucking at raiding...and no i dont mean SWV or Godzilla....i mean overall and by ur talk it seems u have never raided a top end instance wich makes u wanna talk like that-.-

Re: Godzilla's Lair removal

Posted: 21 Apr 2009, 14:56
by Holypwnage
How many these "top end" istances u mentioned is on smolderforge?...u said u dont mean swv or gl but there are no other raids on this server omg...and raiding godzilla (thats the topic) is easy and booring

Re: Godzilla's Lair removal

Posted: 21 Apr 2009, 15:02
by Tonxik
i wont even bother ....ur not worth of my time..

Re: Godzilla's Lair removal

Posted: 22 Apr 2009, 18:28
by Holypwnage
Oh yeah mr bombastic wont be wasting his super-worth time on a scrubnub who dont understand anything...im obviously not right and Tonxik knows much better...there are tonnes of super challenging raids on smolderforge...we just dont know about them...they are restricted for the best players only...and mr bombastic is the boss of them all...we should all bow in front of his shining PvE greatness

Re: Godzilla's Lair removal

Posted: 22 Apr 2009, 21:42
by Tonxik
ummm what da?

Re: Godzilla's Lair removal

Posted: 23 Apr 2009, 00:12
by Fraternity
/bow

(go tonxik)

Re: Godzilla's Lair removal

Posted: 25 Apr 2009, 20:45
by Henhouse
Thanks for the feedback on this decision everyone!