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5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:04
by SheLexa
Ok, whats the fun in a battleground where one team has the double ammount of players? The team whit 10 or 15 players cant have a decent funny fight, and the team whit 5 or 8 players gets only gy farmed.

Why do battlegrounds start if there are only half players on one side? Only today i had 4 battlegrounds whit half ally..

I say move the ammount of required players to start a battleground to 12 for the 15 man and to 8 for the 10 man.
You might get a sigtly longer wait time but atleast you will have a normal fight.

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:05
by Deems
>22 fps with low settings

welcome to the stone age

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:06
by SheLexa
lol i have high settings just low object distance because of screenfreezes.

and thats off topic.

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:07
by Deems
>22 fps

welcome to the stone age

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:09
by SheLexa
Deems wrote:>22 fps

welcome to the stone age
Ok, we got it.

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:21
by Henhouse
Probably because the population is lacking due to the DDoS attacks? Just an idea...

Also, battlegrounds must meet a minimum requirement of queued players before it will pop. It's 5 for WSG, and 8 for AB and EotS. If at least 5 on each team, the battleground will continue to run. If it dips lower than that, the battleground will forcibly end within 3 minutes.

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 20:25
by SheLexa
I know the limits hen, but still a 5v10 its pointless, its not fun for anyone, not horde or ally.
And those where happening alot even before the ddos.

another 6v14 btw.

Re: 5v10 and 8v15 Battlegrounds.

Posted: 28 Sep 2012, 21:13
by Cube
"Not enough players. This game will close in 60 seconds."