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My return, and crash fixes

Posted: 28 Feb 2012, 23:07
by Darkgroom
Dear Community,

It has been a long time ago that you have heard from me, but I returned from my development break.
I have seen that there are a lot of crashes everyday lately, and it took me quite some time to track all of them down, but i succeeded.
I have fixed 3 crashes total so far, but there is one which needs some more testing.
This one is luckily not occurring a lot, but I will do my best to fix that one also.

Expect a lot of fixes to come, I will continue on the classes and after that I will start on some PVE and PVP content.

Sincerely,
Darkgroom
Smolderforge Core developer

Re: My return, and crash fixes

Posted: 29 Feb 2012, 00:20
by Imperium
I'm sorry.

You did what?

When?

also: Who are you? Pretty sure Hen is the only developer for SF, and Riski. At least, those are the only ones I've ever seen do anything
yay more devs?

Re: My return, and crash fixes

Posted: 29 Feb 2012, 00:37
by Flayne
Welcome back! Look forward to the improvements and updates, 'Get em tiger.

Re: My return, and crash fixes

Posted: 29 Feb 2012, 01:56
by Henhouse
Imperium wrote:I'm sorry.

You did what?

When?

also: Who are you? Pretty sure Hen is the only developer for SF, and Riski. At least, those are the only ones I've ever seen do anything
yay more devs?
Riski isn't a dev. I mean, he did help "dev" waaaayyyy back in the day. But the term "Developer" today really applies to programming and core development. Darkgroom joined the team in August and did the majority of all the fixes since then, apart from those that came from Oregon. See his welcoming post here: http://www.smolderforge.com/forums/view ... f=3&t=4571

Re: My return, and crash fixes

Posted: 29 Feb 2012, 05:59
by Imperium
Henhouse wrote:
Imperium wrote:I'm sorry.

You did what?

When?

also: Who are you? Pretty sure Hen is the only developer for SF, and Riski. At least, those are the only ones I've ever seen do anything
yay more devs?
Riski isn't a dev. I mean, he did help "dev" waaaayyyy back in the day. But the term "Developer" today really applies to programming and core development. Darkgroom joined the team in August and did the majority of all the fixes since then, apart from those that came from Oregon. See his welcoming post here: http://www.smolderforge.com/forums/view ... f=3&t=4571
Oh. Well, I just recognize you and Riski as like, the founders of SF. Mainly you, obviously. Like, never really noticed Darkgroom. But that's probably because he's been inactive; so yay for more worker bees. Devote your time to wotlk and I'll love you forever.

Re: My return, and crash fixes

Posted: 01 Mar 2012, 10:04
by Firstaidkit
Darkgroom wrote:Dear Community,

It has been a long time ago that you have heard from me, but I returned from my development break.
I have seen that there are a lot of crashes everyday lately, and it took me quite some time to track all of them down, but i succeeded.
I have fixed 3 crashes total so far, but there is one which needs some more testing.
This one is luckily not occurring a lot, but I will do my best to fix that one also.

Expect a lot of fixes to come, I will continue on the classes and after that I will start on some PVE and PVP content.

Sincerely,
Darkgroom
Smolderforge Core developer
Welcome back,

GJ keep up the good work =).

Re: My return, and crash fixes

Posted: 03 Mar 2012, 15:33
by Macguy
Nice to see you back, looking forward to see new fixes ^^

Re: My return, and crash fixes

Posted: 07 Mar 2012, 16:01
by Zapcraclepop
Oh thank goodness. This past week has been nearly unplayable for me. Screen freezes everytime things get interesting started getting old.

Good luck on isolating the problem(s). :)

Re: My return, and crash fixes

Posted: 07 Mar 2012, 17:13
by Henhouse
Zapcraclepop wrote:Oh thank goodness. This past week has been nearly unplayable for me. Screen freezes everytime things get interesting started getting old.

Good luck on isolating the problem(s). :)
So far 2+ days uptime. Looks like he got the big ones.

Re: My return, and crash fixes

Posted: 07 Mar 2012, 18:39
by Zapcraclepop
It's... better, but the freezes have not lessened to a degree where I can actually play the game yet, so I'll have to disagree Hen.