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Smolderforge Server TODO List

Posted: 30 Oct 2011, 22:47
by Darkgroom
Dear community,

have been inactive for a long time but I will be doing a lot of work the upcoming months.
Because I want that the community is Up to Date with the upcoming features and updates that are rolling out on the server I created this topic.

I will be posting a complete list of things that I will be doing.
The list will contain things such as Performance Updates, Upcoming class fixes, Raid changes, Internal System Changes (Not the Ubertop changes, but only ones that really affect your game play) and much more.

Systems:
  • Mailing System: Remove out-dated Mails and Item Texsts as well as fixing the Crash on overflooded mailbox bug.
  • Battleground System: More performance needs to be added and graveyard auto teleporting has to be added
  • Pets System: Guardian and Hunter pets will need a lot of checking, Guardian pets (Treans, Shadowfiend etc) Needs more support and Hunter pets will need to get smarter.
  • Indoor/Outdoor system: Currently Druids and some other classes moves Slower when they enter a building or gets indoors (This is working correct) But when they are going outside again some buffs are not added automatically, this will be a system we will be implementing to handle re buffing when moving outside.
  • Movement System: Some movement related systems needs some more finetuning, such as the fear movement system or the charge movement system, sometimes fear is getting you out of casting range and charge sometimes gets you underground.
Classes:
  • Warrior:
    • The damage output of warriors are sometimes too high, will require a lot of checks.
    • Stance Changing sometimes still bugs up
Unorganized:
  • More performance/stability updates
  • Investigating and Fixing of the Screen Freeze bug
Sincerely, Darkgroom
Smolderforge Developer

Re: Smolderforge Server TODO List

Posted: 03 Nov 2011, 18:45
by Henhouse
In my option the TODO list should be kept internal anyway, especially since he has no idea what to put down. -_-.

Re: Smolderforge Server TODO List

Posted: 03 Nov 2011, 19:16
by Peekaboo
I gotta say it's actually a nice idea, but very well understand that some things should be kept internal. Although information are awesome, it probably would be too technical for the community in general.

But when it comes to gameplay stuff (class fixes, game mechanics, instances, and so on...), sounds good!
Yes, more work, which sucks... but if there is time (and interest ofc) for it, pretty please. Just a bit of a progress status and how feasible it is to see it fixed, no one really should expect to see every single project (=bugfix attempt, just to clarfify) being successful imo.

Re: Smolderforge Server TODO List

Posted: 06 Nov 2011, 05:00
by Wacco
I do not think you have missed it but warlock pets to :) shouldnt it be in the same mechanics

Re: Smolderforge Server TODO List

Posted: 08 Nov 2011, 07:21
by Dro
arp

Re: Smolderforge Server TODO List

Posted: 09 Nov 2011, 17:31
by Wancathufeoq
Number one in your TODO list should be "UNBAN WANCA". Anything else ain't worth any attention.

Re: Smolderforge Server TODO List

Posted: 09 Nov 2011, 17:33
by Mynce
if u got banned they probably had a good reason. no need to post a request like that in here.

Re: Smolderforge Server TODO List

Posted: 09 Nov 2011, 17:38
by Wancathufeoq
Mynce wrote:if u got banned they probably had a good reason. no need to post a request like that in here.
What are you? How dare you answer my post without asking for a permission via SMS first?

Re: Smolderforge Server TODO List

Posted: 09 Nov 2011, 17:43
by Mynce
Wancathufeoq wrote:
Mynce wrote:if u got banned they probably had a good reason. no need to post a request like that in here.
What are you? How dare you answer my post without asking for a permission via SMS first?
*text wanca* Grow up.

Re: Smolderforge Server TODO List

Posted: 09 Nov 2011, 18:30
by Wancathufeoq
Mynce wrote:*text wanca* Grow up.
said :
Mynce wrote:Image