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Incoming Warden and What This Means

Posted: 28 Sep 2011, 02:49
by Henhouse
Many of you voted in our recent poll asking the community their opinions on implementing Warden into our core. We received 25 responses all unanimously voting "Yes" for its implementation.

So we've begun to get it ready and hopefully by this weekend it will be in place on Smolderforge. For those of you unaware, Warden is what I've referred to our anti-cheat before, mainly because it was the closest thing at the time to prevent hackers. However there is a tremendous difference, so forgive my previous terminology. An anti-cheat is a bit of C++ programming. It's made up of lots and lots of if statements, checking to see IF something is changed or different or that should not be happening (aka hacking) and then to do something about it. Warden on the other hand, is the real Blizzard client that is running every time you play WoW. Warden is integrated into WoW. It scans your RAM every second your WoW game is running. However, for private servers it's never had anything to report, or communicate to -- until now.

While it is no longer 2.4.3 and therefore it's not as easy to produce checks for hacking programs or receive the ones from retail anymore from their Warden, it is still possible for us to make memory-checks. Memory checks are a bit of hackish-looking stuff that simply is memory hashes that literally tell Warden what it is, and what to look out for in the WoW process. They are a bit hard and timely to make as you have to do a lot of memory-scanning and such. WoWEmuHacker and a Lua-injector have already been written protection against. If you watched in the video on the Warden poll I submitted it will disconnect the player repeatably if their WoW process has been injected with anything. So pretty much players trying to wall-climb or faction hack should now be stopped quite easily. The ones using WEH at least.


We plan on changing this in the future though. Eventually we'll take off the kicking and replace it with 24-hour suspensions. We don't want to start off doing that right away because I'm quite certain a good 1/3 - 1/2 of the community would probably get suspended that day. What is exciting about Warden is that you don't have to be actually hacking for it to catch you. The moment you run that program into WoW is the moment it catches you.


So expect to see this soon. We've been making some small optimizations to it to do a bit less logging for debugging as well as modifying the check timer to ~2 seconds instead of 10 to catch players faster. From what has been reported Warden uses little to no CPU which is extremely impressive.

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 09:10
by Darkgroom
This is indeed very nice, and perhaps some members can help us!


I would like to ask the members to tell us all the hacks you know, i'm sure if you know a hack and you actually use it you don't want to tell it (Sneaky you) But if someone knows a hack and don't use it, tell it so we can write memory checks for it.


I'm looking forward to see this on the live servers!


Sincerely,
Darkgroom
Smolderforge Developer / Core maintainer

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 10:03
by Mcrofl
Emuhack... :D

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 11:49
by Firstaidkit
Factionhack, Speedhack, Flyhack and Stats Hacking.

That's what I have seen while playing Smolderforge. (Maybe you fixed some of them already I just named the ones I have seen in the past.)

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 12:40
by Darkgroom
Knowing the name of the program would be better :)

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 12:45
by Firstaidkit
Darkgroom wrote:Knowing the name of the program would be better :)
Well I don't know because I never used any hacks :d.

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 12:57
by Peekaboo
Cheatengine in general would do the trick imo. There are most certainly a lot of tables around for it, it's just important to use the one for TBC register adresses.

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 21:19
by Hardlight
WPE pro:

Soul bound trade
Item stacking
Item dupe

Deathsoft:
Pretty much everything you stated like: flyhack, wall climb, etc.

Idunno those are just the major ones.

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 21:22
by Mynce
Hexagram.

depending on the code's u use u can use anykind of hack.

Re: Incoming Warden and What This Means

Posted: 28 Sep 2011, 22:06
by Henhouse
Hardlight wrote:WPE pro:

Soul bound trade
Item stacking
Item dupe

Deathsoft:
Pretty much everything you stated like: flyhack, wall climb, etc.

Idunno those are just the major ones.
Most of WPE's exploit holes have been fixed for a long time. Deathsoft is AKA WoWEmuHacker which is already blocked :).