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Features Coming in New OregonCore update

Posted: 25 Sep 2010, 22:04
by Henhouse
Lot of people have been asking me what all was getting fixed, so stfx at OregonCore prepared a list from our revision to the newest when we update. Here's all the fixes:


Spells:
  • Freezing Trap now is on a shared DR timer (root spells)
  • Unstable Affliction now is on a DR timer with itself
  • Careful Aim now works
  • Execute and Judgements now display misses in Interface
  • Shadowfiend's damage now scales with +shadow spelldmg
  • Sunder Armor now does not stack with Expose Armor anymore (and vice versa)
  • Entrapment now works
  • Ruthlessness now works
  • Warrior demo shout and druid roar now takes units out of stealth
Items:
  • Black Grasp of the Destroyer
  • Black Bow of the Betrayer
  • Alchemist's Stone
  • Dispair
Misc:
  • Fix fake pull and infinity chase by mobs
  • Mongoose procs from different weapon stacks
  • Damage over time spells should not cause spell pushback
  • Mounted players now can capture tower point in Eye of Storm
  • Apply deserter debuff also if player leaves the bg in preparation phase
  • DR on silence spells removed as that was added in patch 3.0.8
... and lots of performance, code, stability and feature updates.

Re: Features Coming in New OregonCore update

Posted: 26 Sep 2010, 18:00
by Sailown234
sooo...you fixed the warden? as in shadowstep and blink doesn't make you stand still for like 0.5 seconds?

Re: Features Coming in New OregonCore update

Posted: 26 Sep 2010, 22:55
by Trae
Is this why the server has been offline for this long ?

Re: Features Coming in New OregonCore update

Posted: 26 Sep 2010, 23:24
by Henhouse
It's... not?

Re: Features Coming in New OregonCore update

Posted: 27 Sep 2010, 01:34
by Trae
Well then whats been going on with the TBC server because all day today i was constantly getting disconnected and now i cant log in at all, it just says unnable to connect.

Re: Features Coming in New OregonCore update

Posted: 27 Sep 2010, 01:39
by Trae
Actually, disregard that last post i found out that my brother set the realmlist to a not working one so never mind that.