Custom Balance TBC Arena-Server
Posted: 17 Dec 2017, 20:16
Hi,
since instant 70 Arena/PvP TBC Servers are dead, i dont think opening another AT/NG Server would make People play TBC Arena again. We have to understand that 90% of the TBC/Pserver population is interested in leveling and PvE. Most of the players from other expansions or old retail-tbc players avoid TBC-PvP, especially Arena because its RNG-based and not competitive at all. We have to understand that the Burning Crusade is the first Arenaexpansion of WoW, its like a betaversion of Arena. We also have to understand that Patch 2.4.3 is just ONE PATCH in more than a decade of WoW. On Retail there are hotfixes and patches every few months/weeks. The game/meta is changing non-stop. What i want to say is that we cant focus on one patch(2.4.3) for 10 years and talk about "fixing bugs" and make them "retail like" because back then, retail was not perfect. it was totally unbalanced, bugged and not competitive at all. in TBC you can only play a very few classes/specs in arena while others are bullshit. these gamebreaking facts are the reason most people from other expansions(new players) instantly leave tbc, because compared to other expansions 2.4.3 is pure shit when we talk about balance and diversity.
So whats the problem, after almost 10 years of 2.4.3, to custom balance the things people cry for ages? Ive got few ideas to make 2.4.3 more balanced/enjoyable. What you think about it?
General:
-Remove ALMOST all RNG-based mechanics.
-Remove Spell and Stun resist or make it global 1% chance to occure.
-Redesign Manadrains. Priests and Hunters can drain classes like Retpalas/Enh-Shamans or Shadowpriests in a few seconds because of low manapool/regen. Manaburns should be like (drains 7% of targets mana or something and not numbers)
-Redisgn Races to balance the Undead, Gnome, Dwarf meta:
-Make Humans Racial work like Arena-Eyes
-Since theres no Stunresist, give Orcs something else like +5% Dmg
-Redesign Troll Racial like +10 or 20% Haste not based of HP left
-Buff Draneis Racial like making it instant and more heal
Classes:
Warrior:
Redesidng Macestunrng so it cant procc like 4 times in a row(for example inner cooldown like 2 times a minute) or Buff Sword and Axe spec for more diversity
Paladin:
-Give Paladins a Curseremoving Spell
-Increase Range of Judgement
-Give Wings +50% Heal or something and dont let it trigger debuff for bubble and bop
Hunter:
-Increase Range of Shots
Rogue:
-Increase Cloaks Resistance from 90% to 100%
-Buff other Specs like Mutilate(for example make Sprint work like Freedom or something)
Priest:
-Pain Suppression should not be able to dispell
-Inner Fire should not get dispelled
Shadowpriests:
-Shadowform should not cost any Mana, or give them more manaregen or manapool
Shaman:
-Give Shamans a Curseremoving Spell/Totem
-I dont know about redisigning Windfury since its rng but without it shamans would be useless
Mage:
-Frostmages petnova should not be able to resist.
-Buff Fire and Arcanmages
Warlock:
-Since Spellresist is removed warlocks should maybe get a bit dmg reduction for spells.
-Give Pets something like a bit selfheal so they wont die from SL-Buff.
Druids:
-Omen of Clarity should not be able to dispell(especially for feral druids)
-Give Ferals something like a bigger manapool or overall lower mana costs for healing and shapeshifting
Maybe some points here sound "overpowered" but i dont think it will change the meta alot. Even with all these changes the common comps like WD/PR/RD etc. would still be top. i spoke to alot of arenaplayers and most of them prefer custom balance for tbc.
since instant 70 Arena/PvP TBC Servers are dead, i dont think opening another AT/NG Server would make People play TBC Arena again. We have to understand that 90% of the TBC/Pserver population is interested in leveling and PvE. Most of the players from other expansions or old retail-tbc players avoid TBC-PvP, especially Arena because its RNG-based and not competitive at all. We have to understand that the Burning Crusade is the first Arenaexpansion of WoW, its like a betaversion of Arena. We also have to understand that Patch 2.4.3 is just ONE PATCH in more than a decade of WoW. On Retail there are hotfixes and patches every few months/weeks. The game/meta is changing non-stop. What i want to say is that we cant focus on one patch(2.4.3) for 10 years and talk about "fixing bugs" and make them "retail like" because back then, retail was not perfect. it was totally unbalanced, bugged and not competitive at all. in TBC you can only play a very few classes/specs in arena while others are bullshit. these gamebreaking facts are the reason most people from other expansions(new players) instantly leave tbc, because compared to other expansions 2.4.3 is pure shit when we talk about balance and diversity.
So whats the problem, after almost 10 years of 2.4.3, to custom balance the things people cry for ages? Ive got few ideas to make 2.4.3 more balanced/enjoyable. What you think about it?
General:
-Remove ALMOST all RNG-based mechanics.
-Remove Spell and Stun resist or make it global 1% chance to occure.
-Redesign Manadrains. Priests and Hunters can drain classes like Retpalas/Enh-Shamans or Shadowpriests in a few seconds because of low manapool/regen. Manaburns should be like (drains 7% of targets mana or something and not numbers)
-Redisgn Races to balance the Undead, Gnome, Dwarf meta:
-Make Humans Racial work like Arena-Eyes
-Since theres no Stunresist, give Orcs something else like +5% Dmg
-Redesign Troll Racial like +10 or 20% Haste not based of HP left
-Buff Draneis Racial like making it instant and more heal
Classes:
Warrior:
Redesidng Macestunrng so it cant procc like 4 times in a row(for example inner cooldown like 2 times a minute) or Buff Sword and Axe spec for more diversity
Paladin:
-Give Paladins a Curseremoving Spell
-Increase Range of Judgement
-Give Wings +50% Heal or something and dont let it trigger debuff for bubble and bop
Hunter:
-Increase Range of Shots
Rogue:
-Increase Cloaks Resistance from 90% to 100%
-Buff other Specs like Mutilate(for example make Sprint work like Freedom or something)
Priest:
-Pain Suppression should not be able to dispell
-Inner Fire should not get dispelled
Shadowpriests:
-Shadowform should not cost any Mana, or give them more manaregen or manapool
Shaman:
-Give Shamans a Curseremoving Spell/Totem
-I dont know about redisigning Windfury since its rng but without it shamans would be useless
Mage:
-Frostmages petnova should not be able to resist.
-Buff Fire and Arcanmages
Warlock:
-Since Spellresist is removed warlocks should maybe get a bit dmg reduction for spells.
-Give Pets something like a bit selfheal so they wont die from SL-Buff.
Druids:
-Omen of Clarity should not be able to dispell(especially for feral druids)
-Give Ferals something like a bigger manapool or overall lower mana costs for healing and shapeshifting
Maybe some points here sound "overpowered" but i dont think it will change the meta alot. Even with all these changes the common comps like WD/PR/RD etc. would still be top. i spoke to alot of arenaplayers and most of them prefer custom balance for tbc.